4 * bounding box parsing: remove : syntax, add ; or +- syntax
5 * color/line should be named linecolor/linewidth
6 * open paths in .outline
15 * object rel coords, as in obj1.(x,y) and monkey.nose
16 "follow me" feature: default, or should it be explicitly specified?
19 * .egon (stub is there, never really implemented)... folding edges?
21 * default output filename (name.sc -> name.swf) if unspecified
22 * SWF 3 actionscript commands shortcuts: geturl, gotoframe?
24 * store instance coordinates for .put with same name after .del?
25 * Macros: .macro x=30 y=30 .text x=x+30 y=y+30 text="testtext" .end
31 * speed up h.263 routines (MMX?)
32 * support for all-black I-Frames
33 * do a flash player test suite to find out which h.263 movies work where
34 * bicubic/area-averaging scaling
38 * "swfcombine -mT file.swf -x 300 file2.swf" doesn't work
39 * "swfcombine file.swf -s 200 box1=file1.swf" doesn't work if file1.swf contains sprites
40 * "swfcombine file.swf -x 200 -y 200 -s 200 box1=file1.swf" doesn't work?
41 * swfcombine -f should allocate a proper depth, not just use 65535.
42 * Handle Bounding boxes
43 * support for centering (remove need to set -x,-y parameters manually when linking
47 * allow to replace images
48 * allow to replace texts
49 * swfcombine -Tm picture.swf -x 100 -y 100 banner.swf -o final.swf doesn't work
53 * mp3 extraction should also work for movieclips.
54 * frame extraction should also extract not yet deleted characters from the previous frames.
58 * support for MorphShape?
59 * support for clipping when doing -e.
63 * pad blocks for mp3 compression
69 * fix font parsing- code offsets should be used
70 * add automatical size optimization by re-using tags and images with identical data
71 * fix font reduce code
72 * drawer paths should be closer to the SVG syntax (no space between M and coord)
76 * Make a new viewer (with pageflipping)
77 * Fix even-odd/clockwise-anticlockwise fill problems
86 * Does a move-type PLACEOBJECT2 reset matrix etc. if it isn't set?
87 * If an actionscript in frame 2 sets a sprite (set in frame 1) to frame 3, what
88 does happen if we jump to frame 3 directly?
90 Makefiles/configure/installation:
92 * check for vsnprintf, bcopy, bzero, strndup etc. and supply replacements
93 * jpeglib test program (for Solaris)
97 * The installer colors are ugly
99 * Make ParseDisplayName work
110 * example set illustrating basics
111 * cook book: how to get familiar effects
112 (fade/wipe/titles/scrolling/false perspective etc)
113 * complete list of all required packages and libs and how to get/build them