10 * object rel coords, as in obj1.(x,y) and monkey.nose
11 "follow me" feature: default, or should it be explicitly specified?
14 * .egon (stub is there, never really implemented)... folding edges?
16 * default output filename (name.sc -> name.swf) if unspecified
17 * SWF 3 actionscript commands shortcuts: geturl, gotoframe?
19 * store instance coordinates for .put with same name after .del?
20 * macros? looping? ways of reducing repetitive coding (and the length of sc files)?
24 * Implement dashed lines (maybe by using fillstyle to keep Shapes small, maybe
25 optional- use another color for dashed lines)
29 * speed up h.263 routines (MMX?)
30 * support for all-black I-Frames
31 * do a flash player test suite to find out which h.263 movies work where
35 * "swfcombine -mT file.swf -x 300 file2.swf" doesn't work
36 * "swfcombine file.swf -s 200 box1=file1.swf" doesn't work if file1.swf contains sprites
37 * "swfcombine file.swf -x 200 -y 200 -s 200 box1=file1.swf" doesn't work?
38 * swfcombine -f should allocate a proper depth, not just use 65535.
39 * Handle Bounding boxes
40 * support for centering (remove need to set -x,-y parameters manually when linking
46 * mp3 extraction should also work for movieclips.
47 * frame extraction should also extract not yet deleted characters from the previous frames.
51 * support for MorphShape?
52 * support for clipping when doing -e.
56 * pad blocks for mp3 compression
62 * fix font parsing- code offsets should be used
63 * add automatical size optimization by re-using tags with identical data
69 * filtering: is alpha 255 or 0 in non-existant surrounding pixels?
73 * Does a move-type PLACEOBJECT2 reset matrix etc. if it isn't set?
74 * If an actionscript in frame 2 sets a sprite (set in frame 1) to frame 3, what
75 does happen if we jump to frame 3 directly?
77 Makefiles/configure/installation:
79 * check for vsnprintf, bcopy, bzero, strndup etc. and supply replacements
90 * example set illustrating basics
91 * cook book: how to get familiar effects
92 (fade/wipe/titles/scrolling/false perspective etc)
93 * complete list of all required packages and libs and how to get/build them