1 /* Libart_LGPL - library of basic graphic primitives
2 * Copyright (C) 1998-2000 Raph Levien
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
22 /* Vector path set operations, over sorted vpaths. */
25 #include "art_svp_ops.h"
30 #include "art_vpath.h"
31 #include "art_svp_vpath.h"
33 #ifdef ART_USE_NEW_INTERSECTOR
34 #include "art_svp_intersect.h"
36 #include "art_svp_wind.h"
38 #include "art_vpath_svp.h"
40 /* Merge the segments of the two svp's. The resulting svp will share
41 segments with args passed in, so be super-careful with the
44 * art_svp_merge: Merge the segments of two svp's.
45 * @svp1: One svp to merge.
46 * @svp2: The other svp to merge.
48 * Merges the segments of two SVP's into a new one. The resulting
49 * #ArtSVP data structure will share the segments of the argument
50 * svp's, so it is probably a good idea to free it shallowly,
51 * especially if the arguments will be freed with art_svp_free().
53 * Return value: The merged #ArtSVP.
55 ArtSVP * art_svp_merge (const ArtSVP *svp1, const ArtSVP *svp2)
61 svp_new = (ArtSVP *)art_alloc (sizeof(ArtSVP) +
62 (svp1->n_segs + svp2->n_segs - 1) *
66 for (ix = 0; ix < svp1->n_segs + svp2->n_segs; ix++)
68 if (ix1 < svp1->n_segs &&
69 (ix2 == svp2->n_segs ||
70 art_svp_seg_compare (&svp1->segs[ix1], &svp2->segs[ix2]) < 1))
71 svp_new->segs[ix] = svp1->segs[ix1++];
73 svp_new->segs[ix] = svp2->segs[ix2++];
86 print_ps_vpath (ArtVpath *vpath)
90 printf ("gsave %d %d translate 1 -1 scale\n", XOFF, YOFF);
91 for (i = 0; vpath[i].code != ART_END; i++)
93 switch (vpath[i].code)
96 printf ("%g %g moveto\n", vpath[i].x, vpath[i].y);
99 printf ("%g %g lineto\n", vpath[i].x, vpath[i].y);
105 printf ("stroke grestore showpage\n");
111 print_ps_svp (ArtSVP *vpath)
115 printf ("%% begin\n");
116 for (i = 0; i < vpath->n_segs; i++)
118 printf ("%g setgray\n", vpath->segs[i].dir ? 0.7 : 0);
119 for (j = 0; j < vpath->segs[i].n_points; j++)
121 printf ("%g %g %s\n",
122 XOFF + vpath->segs[i].points[j].x,
123 YOFF - vpath->segs[i].points[j].y,
124 j ? "lineto" : "moveto");
126 printf ("%g %g moveto %g %g lineto %g %g lineto %g %g lineto stroke\n",
127 XOFF + vpath->segs[i].points[0].x - DELT,
128 YOFF - DELT - vpath->segs[i].points[0].y,
129 XOFF + vpath->segs[i].points[0].x - DELT,
130 YOFF - vpath->segs[i].points[0].y,
131 XOFF + vpath->segs[i].points[0].x + DELT,
132 YOFF - vpath->segs[i].points[0].y,
133 XOFF + vpath->segs[i].points[0].x + DELT,
134 YOFF - DELT - vpath->segs[i].points[0].y);
135 printf ("%g %g moveto %g %g lineto %g %g lineto %g %g lineto stroke\n",
136 XOFF + vpath->segs[i].points[j - 1].x - DELT,
137 YOFF + DELT - vpath->segs[i].points[j - 1].y,
138 XOFF + vpath->segs[i].points[j - 1].x - DELT,
139 YOFF - vpath->segs[i].points[j - 1].y,
140 XOFF + vpath->segs[i].points[j - 1].x + DELT,
141 YOFF - vpath->segs[i].points[j - 1].y,
142 XOFF + vpath->segs[i].points[j - 1].x + DELT,
143 YOFF + DELT - vpath->segs[i].points[j - 1].y);
147 printf ("showpage\n");
151 #ifndef ART_USE_NEW_INTERSECTOR
153 art_svp_merge_perturbed (const ArtSVP *svp1, const ArtSVP *svp2)
155 ArtVpath *vpath1, *vpath2;
156 ArtVpath *vpath1_p, *vpath2_p;
157 ArtSVP *svp1_p, *svp2_p;
160 vpath1 = art_vpath_from_svp (svp1);
161 vpath1_p = art_vpath_perturb (vpath1);
163 svp1_p = art_svp_from_vpath (vpath1_p);
166 vpath2 = art_vpath_from_svp (svp2);
167 vpath2_p = art_vpath_perturb (vpath2);
169 svp2_p = art_svp_from_vpath (vpath2_p);
172 svp_new = art_svp_merge (svp1_p, svp2_p);
174 print_ps_svp (svp1_p);
175 print_ps_svp (svp2_p);
176 print_ps_svp (svp_new);
185 /* Compute the union of two vector paths.
187 Status of this routine:
189 Basic correctness: Seems to work.
191 Numerical stability: We cheat (adding random perturbation). Thus,
192 it seems very likely that no numerical stability problems will be
195 Speed: Would be better if we didn't go to unsorted vector path
196 and back to add the perturbation.
198 Precision: The perturbation fuzzes the coordinates slightly. In
199 cases of butting segments, razor thin long holes may appear.
203 * art_svp_union: Compute the union of two sorted vector paths.
204 * @svp1: One sorted vector path.
205 * @svp2: The other sorted vector path.
207 * Computes the union of the two argument svp's. Given two svp's with
208 * winding numbers of 0 and 1 everywhere, the resulting winding number
209 * will be 1 where either (or both) of the argument svp's has a
210 * winding number 1, 0 otherwise. The result is newly allocated.
212 * Currently, this routine has accuracy problems pending the
213 * implementation of the new intersector.
215 * Return value: The union of @svp1 and @svp2.
218 art_svp_union (const ArtSVP *svp1, const ArtSVP *svp2)
220 #ifdef ART_USE_NEW_INTERSECTOR
221 ArtSVP *svp3, *svp_new;
224 svp3 = art_svp_merge (svp1, svp2);
225 swr = art_svp_writer_rewind_new (ART_WIND_RULE_POSITIVE);
226 art_svp_intersector (svp3, swr);
227 svp_new = art_svp_writer_rewind_reap (swr);
228 art_free (svp3); /* shallow free because svp3 contains shared segments */
232 ArtSVP *svp3, *svp4, *svp_new;
234 svp3 = art_svp_merge_perturbed (svp1, svp2);
235 svp4 = art_svp_uncross (svp3);
238 svp_new = art_svp_rewind_uncrossed (svp4, ART_WIND_RULE_POSITIVE);
241 print_ps_svp (svp_new);
248 /* Compute the intersection of two vector paths.
250 Status of this routine:
252 Basic correctness: Seems to work.
254 Numerical stability: We cheat (adding random perturbation). Thus,
255 it seems very likely that no numerical stability problems will be
258 Speed: Would be better if we didn't go to unsorted vector path
259 and back to add the perturbation.
261 Precision: The perturbation fuzzes the coordinates slightly. In
262 cases of butting segments, razor thin long isolated segments may
268 * art_svp_intersect: Compute the intersection of two sorted vector paths.
269 * @svp1: One sorted vector path.
270 * @svp2: The other sorted vector path.
272 * Computes the intersection of the two argument svp's. Given two
273 * svp's with winding numbers of 0 and 1 everywhere, the resulting
274 * winding number will be 1 where both of the argument svp's has a
275 * winding number 1, 0 otherwise. The result is newly allocated.
277 * Currently, this routine has accuracy problems pending the
278 * implementation of the new intersector.
280 * Return value: The intersection of @svp1 and @svp2.
283 art_svp_intersect (const ArtSVP *svp1, const ArtSVP *svp2)
285 #ifdef ART_USE_NEW_INTERSECTOR
286 ArtSVP *svp3, *svp_new;
289 svp3 = art_svp_merge (svp1, svp2);
290 swr = art_svp_writer_rewind_new (ART_WIND_RULE_INTERSECT);
291 art_svp_intersector (svp3, swr);
292 svp_new = art_svp_writer_rewind_reap (swr);
293 art_free (svp3); /* shallow free because svp3 contains shared segments */
297 ArtSVP *svp3, *svp4, *svp_new;
299 svp3 = art_svp_merge_perturbed (svp1, svp2);
300 svp4 = art_svp_uncross (svp3);
303 svp_new = art_svp_rewind_uncrossed (svp4, ART_WIND_RULE_INTERSECT);
309 /* Compute the symmetric difference of two vector paths.
311 Status of this routine:
313 Basic correctness: Seems to work.
315 Numerical stability: We cheat (adding random perturbation). Thus,
316 it seems very likely that no numerical stability problems will be
319 Speed: We could do a lot better by scanning through the svp
320 representations and culling out any segments that are exactly
321 identical. It would also be better if we didn't go to unsorted
322 vector path and back to add the perturbation.
324 Precision: Awful. In the case of inputs which are similar (the
325 common case for canvas display), the entire outline is "hairy." In
326 addition, the perturbation fuzzes the coordinates slightly. It can
327 be used as a conservative approximation.
332 * art_svp_diff: Compute the symmetric difference of two sorted vector paths.
333 * @svp1: One sorted vector path.
334 * @svp2: The other sorted vector path.
336 * Computes the symmetric of the two argument svp's. Given two svp's
337 * with winding numbers of 0 and 1 everywhere, the resulting winding
338 * number will be 1 where either, but not both, of the argument svp's
339 * has a winding number 1, 0 otherwise. The result is newly allocated.
341 * Currently, this routine has accuracy problems pending the
342 * implementation of the new intersector.
344 * Return value: The symmetric difference of @svp1 and @svp2.
347 art_svp_diff (const ArtSVP *svp1, const ArtSVP *svp2)
349 #ifdef ART_USE_NEW_INTERSECTOR
350 ArtSVP *svp3, *svp_new;
353 svp3 = art_svp_merge (svp1, svp2);
354 swr = art_svp_writer_rewind_new (ART_WIND_RULE_ODDEVEN);
355 art_svp_intersector (svp3, swr);
356 svp_new = art_svp_writer_rewind_reap (swr);
357 art_free (svp3); /* shallow free because svp3 contains shared segments */
361 ArtSVP *svp3, *svp4, *svp_new;
363 svp3 = art_svp_merge_perturbed (svp1, svp2);
364 svp4 = art_svp_uncross (svp3);
367 svp_new = art_svp_rewind_uncrossed (svp4, ART_WIND_RULE_ODDEVEN);
373 #ifdef ART_USE_NEW_INTERSECTOR
375 art_svp_minus (const ArtSVP *svp1, const ArtSVP *svp2)
378 ArtSVP *svp3, *svp_new;
382 svp2_mod = (ArtSVP *) svp2; /* get rid of the const for a while */
384 /* First invert svp2 to "turn it inside out" */
385 for (i = 0; i < svp2_mod->n_segs; i++)
386 svp2_mod->segs[i].dir = !svp2_mod->segs[i].dir;
388 svp3 = art_svp_merge (svp1, svp2_mod);
389 swr = art_svp_writer_rewind_new (ART_WIND_RULE_POSITIVE);
390 art_svp_intersector (svp3, swr);
391 svp_new = art_svp_writer_rewind_reap (swr);
392 art_free (svp3); /* shallow free because svp3 contains shared segments */
394 /* Flip svp2 back to its original state */
395 for (i = 0; i < svp2_mod->n_segs; i++)
396 svp2_mod->segs[i].dir = !svp2_mod->segs[i].dir;
400 #endif /* ART_USE_NEW_INTERSECTOR */