4 A generic structure for providing vector drawing.
5 (Helper routines, spline approximation, simple text drawers)
7 Copyright (C) 2003 Matthias Kramm <kramm@quiss.org>
9 This program is free software; you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation; either version 2 of the License, or
12 (at your option) any later version.
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
30 static char* getToken(const char**p)
34 while(**p && strchr(" ,\t\n\r", **p)) {
38 while(**p && !strchr(" ,\t\n\r", **p)) {
41 result = malloc((*p)-start+1);
42 memcpy(result,start,(*p)-start+1);
43 result[(*p)-start] = 0;
47 void draw_conicTo(drawer_t*draw, FPOINT* c, FPOINT* to)
49 FPOINT* pos = &draw->pos;
51 c1.x = (pos->x + 2 * c->x) / 3;
52 c1.y = (pos->y + 2 * c->y) / 3;
53 c2.x = (2 * c->x + to->x) / 3;
54 c2.y = (2 * c->y + to->y) / 3;
55 draw_cubicTo(draw, &c1,&c2,to);
60 void draw_string(drawer_t*draw, const char*string)
62 const char*p = string;
64 char*token = getToken(&p);
67 if(!strncmp(token, "moveTo", 6)) {
69 to.x = atoi(getToken(&p));
70 to.y = atoi(getToken(&p));
71 draw->moveTo(draw, &to);
73 else if(!strncmp(token, "lineTo", 6)) {
75 to.x = atoi(getToken(&p));
76 to.y = atoi(getToken(&p));
77 draw->lineTo(draw, &to);
79 else if(!strncmp(token, "curveTo", 7) || !strncmp(token, "splineTo", 8)) {
81 mid.x = atoi(getToken(&p));
82 mid.y = atoi(getToken(&p));
83 to.x = atoi(getToken(&p));
84 to.y = atoi(getToken(&p));
85 draw->splineTo(draw, &mid, &to);
87 else if(!strncmp(token, "conicTo", 5)) {
89 mid.x = atoi(getToken(&p));
90 mid.y = atoi(getToken(&p));
91 to.x = atoi(getToken(&p));
92 to.y = atoi(getToken(&p));
93 draw_conicTo(draw, &mid, &to);
95 else if(!strncmp(token, "cubicTo", 5)) {
97 mid1.x = atoi(getToken(&p));
98 mid1.y = atoi(getToken(&p));
99 mid2.x = atoi(getToken(&p));
100 mid2.y = atoi(getToken(&p));
101 to.x = atoi(getToken(&p));
102 to.y = atoi(getToken(&p));
103 draw_cubicTo(draw, &mid1, &mid2, &to);
105 else fprintf(stderr, "drawer: Warning: unknown primitive '%s'\n", token);
118 struct SPLINEPOINT start;
119 struct SPLINEPOINT control;
120 struct SPLINEPOINT end;
125 struct SPLINEPOINT start;
126 struct SPLINEPOINT control1;
127 struct SPLINEPOINT control2;
128 struct SPLINEPOINT end;
131 static inline struct SPLINEPOINT cspline_getpoint(const struct cspline*s, double t)
133 struct SPLINEPOINT p;
137 double mtmt = mt*(1-t);
138 double mtmtmt = mtmt*(1-t);
139 p.x= s->end.x*ttt + 3*s->control2.x*tt*mt
140 + 3*s->control1.x*t*mtmt + s->start.x*mtmtmt;
141 p.y= s->end.y*ttt + 3*s->control2.y*tt*mt
142 + 3*s->control1.y*t*mtmt + s->start.y*mtmtmt;
145 static struct SPLINEPOINT qspline_getpoint(const struct qspline*s, double t)
147 struct SPLINEPOINT p;
148 p.x= s->end.x*t*t + 2*s->control.x*t*(1-t) + s->start.x*(1-t)*(1-t);
149 p.y= s->end.y*t*t + 2*s->control.y*t*(1-t) + s->start.y*(1-t)*(1-t);
153 static int approximate3(const struct cspline*s, struct qspline*q, int size, double quality2)
155 unsigned int gran = 0;
156 unsigned int istep = 0x80000000;
157 unsigned int istart = 0;
161 while(istart<0x80000000)
163 unsigned int iend = istart + istep;
164 double start = istart/(double)0x80000000;
165 double end = iend/(double)0x80000000;
168 char left = 0,recurse=0;
172 /* create simple approximation: a qspline which run's through the
173 qspline point at 0.5 */
174 test.start = cspline_getpoint(s, start);
175 test.control = cspline_getpoint(s, (start+end)/2);
176 test.end = cspline_getpoint(s, end);
177 /* fix the control point:
178 move it so that the new spline does runs through it */
179 test.control.x = -(test.end.x + test.start.x)/2 + 2*(test.control.x);
180 test.control.y = -(test.end.y + test.start.y)/2 + 2*(test.control.y);
182 /* depending on where we are in the spline, we either try to match
183 the left or right tangent */
187 pos = left?start:end;
189 test.control.x = s->end.x*(3*qpos) + 3*s->control2.x*(2*pos-3*qpos) +
190 3*s->control1.x*(1-4*pos+3*qpos) + s->start.x*(-3+6*pos-3*qpos);
191 test.control.y = s->end.y*(3*qpos) + 3*s->control2.y*(2*pos-3*qpos) +
192 3*s->control1.y*(1-4*pos+3*qpos) + s->start.y*(-3+6*pos-3*qpos);
194 test.control.x *= (end-start)/2;
195 test.control.y *= (end-start)/2;
196 test.control.x += test.start.x;
197 test.control.y += test.start.y;
199 test.control.x *= -(end-start)/2;
200 test.control.y *= -(end-start)/2;
201 test.control.x += test.end.x;
202 test.control.y += test.end.y;
205 /* measure the spline's accurancy, by taking a number of probes */
207 for(t=0;t<probes;t++) {
208 struct SPLINEPOINT qr1,qr2,cr1,cr2;
209 double pos = 0.5/(probes*2)*(t*2+1);
212 qr1 = qspline_getpoint(&test, pos);
213 cr1 = cspline_getpoint(s, start+pos*(end-start));
222 qr2 = qspline_getpoint(&test, (1-pos));
223 cr2 = cspline_getpoint(s, start+(1-pos)*(end-start));
234 if(recurse && istep>1 && size-level > num) {
241 while(!(istart & istep)) {
250 void draw_cubicTo(drawer_t*draw, FPOINT* control1, FPOINT* control2, FPOINT* to)
252 struct qspline q[128];
255 double maxerror = (500-(quality*5)>1?500-(quality*5):1)/20.0;
258 c.start.x = draw->pos.x;
259 c.start.y = draw->pos.y;
260 c.control1.x = control1->x;
261 c.control1.y = control1->y;
262 c.control2.x = control2->x;
263 c.control2.y = control2->y;
267 num = approximate3(&c, q, 128, maxerror*maxerror);
272 mid.x = q[t].control.x;
273 mid.y = q[t].control.y;
276 draw->splineTo(draw, &mid, &to);