4 A generic structure for providing vector drawing.
5 (Helper routines, spline approximation, simple text drawers)
7 Copyright (C) 2003 Matthias Kramm <kramm@quiss.org>
9 This program is free software; you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation; either version 2 of the License, or
12 (at your option) any later version.
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
30 static char* getToken(const char**p)
34 while(**p && strchr(" ,\t\n\r", **p)) {
38 while(**p && !strchr(" ,\t\n\r", **p)) {
41 result = malloc((*p)-start+1);
42 memcpy(result,start,(*p)-start+1);
43 result[(*p)-start] = 0;
47 void draw_conicTo(drawer_t*draw, FPOINT* c, FPOINT* to)
49 FPOINT* pos = &draw->pos;
51 c1.x = (pos->x + 2 * c->x) / 3;
52 c1.y = (pos->y + 2 * c->y) / 3;
53 c2.x = (2 * c->x + to->x) / 3;
54 c2.y = (2 * c->y + to->y) / 3;
55 draw_cubicTo(draw, &c1,&c2,to);
60 void draw_string(drawer_t*draw, const char*string)
62 const char*p = string;
64 char*token = getToken(&p);
67 if(!strncmp(token, "moveTo", 6) ||
68 !strncmp(token, "M", 1) //svg
71 to.x = atoi(getToken(&p));
72 to.y = atoi(getToken(&p));
73 draw->moveTo(draw, &to);
75 else if(!strncmp(token, "lineTo", 6) ||
76 !strncmp(token, "L", 1) //svg
79 to.x = atoi(getToken(&p));
80 to.y = atoi(getToken(&p));
81 draw->lineTo(draw, &to);
83 else if(!strncmp(token, "curveTo", 7) || !strncmp(token, "splineTo", 8)) {
85 mid.x = atoi(getToken(&p));
86 mid.y = atoi(getToken(&p));
87 to.x = atoi(getToken(&p));
88 to.y = atoi(getToken(&p));
89 draw->splineTo(draw, &mid, &to);
91 else if(!strncmp(token, "conicTo", 5)) {
93 mid.x = atoi(getToken(&p));
94 mid.y = atoi(getToken(&p));
95 to.x = atoi(getToken(&p));
96 to.y = atoi(getToken(&p));
97 draw_conicTo(draw, &mid, &to);
99 else if(!strncmp(token, "cubicTo", 5) ||
100 !strncmp(token, "C", 1) //svg
103 mid1.x = atoi(getToken(&p));
104 mid1.y = atoi(getToken(&p));
105 mid2.x = atoi(getToken(&p));
106 mid2.y = atoi(getToken(&p));
107 to.x = atoi(getToken(&p));
108 to.y = atoi(getToken(&p));
109 draw_cubicTo(draw, &mid1, &mid2, &to);
111 else if(!strncmp(token, "z", 1) //svg
116 fprintf(stderr, "drawer: Warning: unknown primitive '%s'\n", token);
129 struct SPLINEPOINT start;
130 struct SPLINEPOINT control;
131 struct SPLINEPOINT end;
136 struct SPLINEPOINT start;
137 struct SPLINEPOINT control1;
138 struct SPLINEPOINT control2;
139 struct SPLINEPOINT end;
142 static inline struct SPLINEPOINT cspline_getpoint(const struct cspline*s, double t)
144 struct SPLINEPOINT p;
148 double mtmt = mt*(1-t);
149 double mtmtmt = mtmt*(1-t);
150 p.x= s->end.x*ttt + 3*s->control2.x*tt*mt
151 + 3*s->control1.x*t*mtmt + s->start.x*mtmtmt;
152 p.y= s->end.y*ttt + 3*s->control2.y*tt*mt
153 + 3*s->control1.y*t*mtmt + s->start.y*mtmtmt;
156 static struct SPLINEPOINT qspline_getpoint(const struct qspline*s, double t)
158 struct SPLINEPOINT p;
159 p.x= s->end.x*t*t + 2*s->control.x*t*(1-t) + s->start.x*(1-t)*(1-t);
160 p.y= s->end.y*t*t + 2*s->control.y*t*(1-t) + s->start.y*(1-t)*(1-t);
164 static int approximate3(const struct cspline*s, struct qspline*q, int size, double quality2)
166 unsigned int gran = 0;
167 unsigned int istep = 0x80000000;
168 unsigned int istart = 0;
172 while(istart<0x80000000)
174 unsigned int iend = istart + istep;
175 double start = istart/(double)0x80000000;
176 double end = iend/(double)0x80000000;
179 char left = 0,recurse=0;
184 /* create simple approximation: a qspline which run's through the
185 qspline point at 0.5 */
186 test.start = cspline_getpoint(s, start);
187 test.control = cspline_getpoint(s, (start+end)/2);
188 test.end = cspline_getpoint(s, end);
189 /* fix the control point:
190 move it so that the new spline does runs through it */
191 test.control.x = -(test.end.x + test.start.x)/2 + 2*(test.control.x);
192 test.control.y = -(test.end.y + test.start.y)/2 + 2*(test.control.y);
194 /* depending on where we are in the spline, we either try to match
195 the left or right tangent */
199 pos = left?start:end;
201 test.control.x = s->end.x*(3*qpos) + 3*s->control2.x*(2*pos-3*qpos) +
202 3*s->control1.x*(1-4*pos+3*qpos) + s->start.x*(-3+6*pos-3*qpos);
203 test.control.y = s->end.y*(3*qpos) + 3*s->control2.y*(2*pos-3*qpos) +
204 3*s->control1.y*(1-4*pos+3*qpos) + s->start.y*(-3+6*pos-3*qpos);
206 test.control.x *= (end-start)/2;
207 test.control.y *= (end-start)/2;
208 test.control.x += test.start.x;
209 test.control.y += test.start.y;
211 test.control.x *= -(end-start)/2;
212 test.control.y *= -(end-start)/2;
213 test.control.x += test.end.x;
214 test.control.y += test.end.y;
219 /* measure the spline's accurancy, by taking a number of probes */
220 for(t=0;t<probes;t++) {
221 struct SPLINEPOINT qr1,qr2,cr1,cr2;
222 double pos = 0.5/(probes*2)*(t*2+1);
225 qr1 = qspline_getpoint(&test, pos);
226 cr1 = cspline_getpoint(s, start+pos*(end-start));
235 qr2 = qspline_getpoint(&test, (1-pos));
236 cr2 = cspline_getpoint(s, start+(1-pos)*(end-start));
246 #else // quadratic error: *much* faster!
248 /* convert control point representation to
249 d*x^3 + c*x^2 + b*x + a */
251 /* FIXME: we need to do this for the subspline between [start,end],
253 dx= s->end.x - s->control2.x*3 + s->control1.x*3 - s->start.x;
254 dy= s->end.y - s->control2.y*3 + s->control1.y*3 - s->start.y;
256 /* use the integral over (f(x)-g(x))^2 between 0 and 1
257 to measure the approximation quality.
258 (it boils down to const*d^2)
260 recurse = (dx*dx + dy*dy > quality2);
263 if(recurse && istep>1 && size-level > num) {
270 while(!(istart & istep)) {
279 void draw_cubicTo(drawer_t*draw, FPOINT* control1, FPOINT* control2, FPOINT* to)
281 struct qspline q[128];
284 double maxerror = (500-(quality*5)>1?500-(quality*5):1)/20.0;
287 c.start.x = draw->pos.x;
288 c.start.y = draw->pos.y;
289 c.control1.x = control1->x;
290 c.control1.y = control1->y;
291 c.control2.x = control2->x;
292 c.control2.y = control2->y;
296 num = approximate3(&c, q, 128, maxerror*maxerror);
301 mid.x = q[t].control.x;
302 mid.y = q[t].control.y;
305 draw->splineTo(draw, &mid, &to);