3 Various utility functions for dealing with gfxdevices.
5 Part of the swftools package.
7 Copyright (c) 2005 Matthias Kramm <kramm@quiss.org>
9 This program is free software; you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation; either version 2 of the License, or
12 (at your option) any later version.
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
31 typedef struct _linedraw_internal
35 } linedraw_internal_t;
37 static void linedraw_moveTo(gfxdrawer_t*d, gfxcoord_t x, gfxcoord_t y)
39 linedraw_internal_t*i = (linedraw_internal_t*)d->internal;
40 gfxline_t*l = rfx_alloc(sizeof(gfxline_t));
42 if((int)((d->x * 5120) == (int)(x * 5120)) &&
43 (int)((d->y * 5120) == (int)(y * 5120))) {
44 /* never mind- we're already there */
58 static void linedraw_lineTo(gfxdrawer_t*d, gfxcoord_t x, gfxcoord_t y)
60 linedraw_internal_t*i = (linedraw_internal_t*)d->internal;
61 gfxline_t*l = rfx_alloc(sizeof(gfxline_t));
64 /* starts with a line, not with a moveto. That needs we first
65 need an explicit moveto to (0,0) */
66 linedraw_moveTo(d, 0, 0);
80 static void linedraw_splineTo(gfxdrawer_t*d, gfxcoord_t sx, gfxcoord_t sy, gfxcoord_t x, gfxcoord_t y)
82 linedraw_internal_t*i = (linedraw_internal_t*)d->internal;
83 gfxline_t*l = rfx_alloc(sizeof(gfxline_t));
86 /* starts with a line, not with a moveto. That needs we first
87 need an explicit moveto to (0,0) */
88 linedraw_moveTo(d, 0, 0);
91 l->type = gfx_splineTo;
103 static void* linedraw_result(gfxdrawer_t*d)
105 linedraw_internal_t*i = (linedraw_internal_t*)d->internal;
106 void*result = (void*)i->start;
108 memset(d, 0, sizeof(gfxdrawer_t));
112 void gfxdrawer_target_gfxline(gfxdrawer_t*d)
114 linedraw_internal_t*i = (linedraw_internal_t*)rfx_calloc(sizeof(linedraw_internal_t));
118 d->moveTo = linedraw_moveTo;
119 d->lineTo = linedraw_lineTo;
120 d->splineTo = linedraw_splineTo;
121 d->result = linedraw_result;
124 typedef struct _qspline_abc
130 typedef struct qspline_t
137 typedef struct cspline_t
145 static void mkspline(qspline_abc_t*s, double x, double y, gfxline_t*l)
148 Form 1: x = t*t*l->x + 2*t*(1-t)*l->sx + (1-t)*(1-t)*x;
149 Form 2: x = a*t*t + b*t + c
151 s->cx = x; s->bx = 2*l->sx - 2*x; s->ax = l->x - 2*l->sx + x;
152 s->cy = y; s->by = 2*l->sy - 2*y; s->ay = l->y - 2*l->sy + y;
155 static void spline_get_controlpoint(qspline_abc_t*q, double t1, double t2, double*dx, double*dy)
158 double nax = q->ax*dt*dt;
159 double nay = q->ay*dt*dt;
160 double nbx = 2*q->ax*dt*t1 + q->bx*dt;
161 double nby = 2*q->ay*dt*t1 + q->by*dt;
162 double ncx = q->ax*t1*t1 + q->bx*t1 + q->cx;
163 double ncy = q->ay*t1*t1 + q->by*t1 + q->cy;
168 static double get_spline_len(qspline_abc_t*s)
170 int parts = (int)(sqrt(fabs(s->ax) + fabs(s->ay))*3);
175 if(parts < 3) parts = 3;
177 r2 = 1.0/(parts*parts);
180 double dx = s->ax*(2*i+1)*r2 + s->bx*r;
181 double dy = s->ay*(2*i+1)*r2 + s->by*r;
182 len += sqrt(dx*dx+dy*dy);
184 /*printf("Spline from %f,%f to %f,%f has len %f (%f)\n", s->cx, s->cy,
185 s->cx + s->bx + s->ax,
186 s->cy + s->by + s->ay, len,
187 sqrt((s->bx + s->ax)*(s->bx + s->ax) + (s->by + s->ay)*(s->by + s->ay))
189 assert(len+0.5 >= sqrt((s->bx + s->ax)*(s->bx + s->ax) + (s->by + s->ay)*(s->by + s->ay)));
194 void gfxtool_draw_dashed_line(gfxdrawer_t*d, gfxline_t*line, float*r, float phase)
197 double linepos,nextpos;
201 if(line && line->type != gfx_moveTo) {
202 fprintf(stderr, "gfxtool: outline doesn't start with a moveTo");
205 if(!r || r[0]<0 || phase<0) {
206 fprintf(stderr, "gfxtool: invalid dashes");
210 for(;line;line=line->next) {
211 if(line->type == gfx_moveTo) {
212 d->moveTo(d, line->x, line->y);
213 on = 1; nextpos = r[0]; apos = 0; linepos = 0;
214 x = line->x; y = line->y;
215 while(linepos < phase) {
216 //printf("[+] linepos: %f, phase: %f, on:%d, apos:%d nextpos:%f\n", linepos, phase, on, apos, nextpos);
218 if(linepos < phase) {
226 //printf("[k] linepos: %f, phase: %f, on:%d, apos:%d nextpos:%f \n", linepos, phase, on, apos, nextpos);
227 } else if(line->type == gfx_lineTo) {
228 double dx = line->x - x;
229 double dy = line->y - y;
230 double len = sqrt(dx*dx+dy*dy);
233 double lineend = linepos+len;
238 assert(nextpos>=linepos);
239 //printf("(line) on:%d apos: %d nextpos: %f, line pos: %f, line end: %f\n", on, apos, nextpos, linepos, linepos+len);
240 while(nextpos<lineend) {
241 double nx = x + vx*(nextpos-linepos);
242 double ny = y + vy*(nextpos-linepos);
243 if(on) {d->lineTo(d, nx,ny);/*printf("lineTo %f\n", nextpos);*/}
244 else {d->moveTo(d, nx,ny);/*printf("moveTo %f\n", nextpos);*/}
252 //printf("lineTo %f\n", 1.0);
253 d->lineTo(d, line->x,line->y);
255 x = line->x; y = line->y;
256 } else if(line->type == gfx_splineTo) {
258 double len, lineend,lastt;
259 mkspline(&q, x, y, line);
261 len = get_spline_len(&q);
262 //printf("%f %f -> %f %f, len: %f\n", x, y, line->x, line->y, len);
265 lineend = linepos+len;
268 printf("%f !< %f\n", nextpos, linepos);
269 assert(nextpos>=linepos);
270 //printf("(spline) on:%d apos: %d nextpos: %f, line pos: %f, line end: %f\n", on, apos, nextpos, linepos, linepos+len);
271 while(nextpos<lineend) {
272 double t = (nextpos-linepos)/len;
273 //printf("%f (%f-%f) apos=%d r[apos]=%f\n", t, nextpos, linepos, apos, r[apos]);
274 double nx = q.ax*t*t+q.bx*t+q.cx;
275 double ny = q.ay*t*t+q.by*t+q.cy;
278 spline_get_controlpoint(&q, lastt, t, &sx, &sy);
279 d->splineTo(d, sx, sy, nx,ny);
280 //printf("splineTo %f\n", nextpos);
283 //printf("moveTo %f\n", nextpos);
294 spline_get_controlpoint(&q, lastt, 1, &sx, &sy);
295 d->splineTo(d, sx, sy, line->x,line->y);
296 //printf("splineTo %f\n", 1.0);
298 x = line->x; y = line->y;
303 gfxline_t * gfxline_clone(gfxline_t*line)
308 gfxline_t*n = rfx_calloc(sizeof(gfxline_t));
321 void gfxline_optimize(gfxline_t*line)
324 /* step 1: convert splines to lines, where possible */
327 if(l->type == gfx_splineTo) {
332 if(fabs(dx*sy - dy*sx) < 0.000001 && (dx*sx + dy*sy) >= 0) {
333 l->type = gfx_lineTo;
340 /* step 2: combine adjacent lines and splines, where possible */
342 while(l && l->next) {
343 gfxline_t*next = l->next;
346 if(l->type == gfx_lineTo && next->type == gfx_lineTo) {
349 double nx = next->x-l->x;
350 double ny = next->y-l->y;
351 if(fabs(dx*ny - dy*nx) < 0.000001 && (dx*nx + dy*ny) >= 0) {
352 printf("(%f %f) (%f %f)\n", dx, dy, nx, ny);
355 } else if(l->type == gfx_splineTo && next->type == gfx_splineTo) {
359 l->next = next->next;
374 gfxline_t* gfxtool_dash_line(gfxline_t*line, float*dashes, float phase)
378 gfxdrawer_target_gfxline(&d);
379 gfxtool_draw_dashed_line(&d, line, dashes, phase);
380 result= (gfxline_t*)d.result(&d);
384 void gfxline_show(gfxline_t*l, FILE*fi)
387 if(l->type == gfx_moveTo) {
388 fprintf(fi, "moveTo %.2f,%.2f\n", l->x, l->y);
390 if(l->type == gfx_lineTo) {
391 fprintf(fi, "lineTo %.2f,%.2f\n", l->x, l->y);
393 if(l->type == gfx_splineTo) {
394 fprintf(fi, "splineTo %.2f,%.2f %.2f,%.2f\n", l->sx, l->sy, l->x, l->y);
400 void gfxline_free(gfxline_t*l)
402 if(l && (l+1) == l->next) {
416 static inline gfxpoint_t cspline_getpoint(const struct cspline_t*s, double t)
422 double mtmt = mt*(1-t);
423 double mtmtmt = mtmt*(1-t);
424 p.x= s->end.x*ttt + 3*s->control2.x*tt*mt
425 + 3*s->control1.x*t*mtmt + s->start.x*mtmtmt;
426 p.y= s->end.y*ttt + 3*s->control2.y*tt*mt
427 + 3*s->control1.y*t*mtmt + s->start.y*mtmtmt;
430 static gfxpoint_t qspline_getpoint(const qspline_t*s, double t)
433 p.x= s->end.x*t*t + 2*s->control.x*t*(1-t) + s->start.x*(1-t)*(1-t);
434 p.y= s->end.y*t*t + 2*s->control.y*t*(1-t) + s->start.y*(1-t)*(1-t);
438 static int approximate3(const cspline_t*s, qspline_t*q, int size, double quality2)
440 unsigned int gran = 0;
441 unsigned int istep = 0x80000000;
442 unsigned int istart = 0;
446 while(istart<0x80000000)
448 unsigned int iend = istart + istep;
449 double start = istart/(double)0x80000000;
450 double end = iend/(double)0x80000000;
453 char left = 0,recurse=0;
458 /* create simple approximation: a qspline_t which run's through the
459 qspline_t point at 0.5 */
460 test.start = cspline_getpoint(s, start);
461 test.control = cspline_getpoint(s, (start+end)/2);
462 test.end = cspline_getpoint(s, end);
463 /* fix the control point:
464 move it so that the new spline does runs through it */
465 test.control.x = -(test.end.x + test.start.x)/2 + 2*(test.control.x);
466 test.control.y = -(test.end.y + test.start.y)/2 + 2*(test.control.y);
468 /* depending on where we are in the spline, we either try to match
469 the left or right tangent */
473 pos = left?start:end;
475 test.control.x = s->end.x*(3*qpos) + 3*s->control2.x*(2*pos-3*qpos) +
476 3*s->control1.x*(1-4*pos+3*qpos) + s->start.x*(-3+6*pos-3*qpos);
477 test.control.y = s->end.y*(3*qpos) + 3*s->control2.y*(2*pos-3*qpos) +
478 3*s->control1.y*(1-4*pos+3*qpos) + s->start.y*(-3+6*pos-3*qpos);
480 test.control.x *= (end-start)/2;
481 test.control.y *= (end-start)/2;
482 test.control.x += test.start.x;
483 test.control.y += test.start.y;
485 test.control.x *= -(end-start)/2;
486 test.control.y *= -(end-start)/2;
487 test.control.x += test.end.x;
488 test.control.y += test.end.y;
493 /* measure the spline's accurancy, by taking a number of probes */
494 for(t=0;t<probes;t++) {
495 gfxpoint_t qr1,qr2,cr1,cr2;
496 double pos = 0.5/(probes*2)*(t*2+1);
499 qr1 = qspline_getpoint(&test, pos);
500 cr1 = cspline_getpoint(s, start+pos*(end-start));
509 qr2 = qspline_getpoint(&test, (1-pos));
510 cr2 = cspline_getpoint(s, start+(1-pos)*(end-start));
520 #else // quadratic error: *much* faster!
522 /* convert control point representation to
523 d*x^3 + c*x^2 + b*x + a */
524 dx= s->end.x - s->control2.x*3 + s->control1.x*3 - s->start.x;
525 dy= s->end.y - s->control2.y*3 + s->control1.y*3 - s->start.y;
527 /* we need to do this for the subspline between [start,end], not [0,1]
528 as a transformation of t->a*t+b does nothing to highest coefficient
529 of the spline except multiply it with a^3, we just need to modify
531 {double m = end-start;
536 /* use the integral over (f(x)-g(x))^2 between 0 and 1
537 to measure the approximation quality.
538 (it boils down to const*d^2) */
539 recurse = (dx*dx + dy*dy > quality2);
542 if(recurse && istep>1 && size-level > num) {
549 while(!(istart & istep)) {
558 void gfxdraw_conicTo(gfxdrawer_t*draw, double cx, double cy, double tox, double toy, double quality)
560 double c1x = (draw->x + 2 * cx) / 3;
561 double c1y = (draw->y + 2 * cy) / 3;
562 double c2x = (2 * cx + tox) / 3;
563 double c2y = (2 * cy + toy) / 3;
564 gfxdraw_cubicTo(draw, c1x, c1y, c2x, c2y, tox, toy, quality);
568 void gfxdraw_cubicTo(gfxdrawer_t*draw, double c1x, double c1y, double c2x, double c2y, double x, double y, double quality)
572 double maxerror = quality>0 ? quality : 1.0;
584 num = approximate3(&c, q, 128, maxerror);
589 mid.x = q[t].control.x;
590 mid.y = q[t].control.y;
593 draw->splineTo(draw, mid.x, mid.y, to.x, to.y);
597 gfxbbox_t gfxbbox_expand_to_point(gfxbbox_t box, gfxcoord_t x, gfxcoord_t y)
599 if(box.xmin==0 && box.ymin==0 && box.xmax==0 && box.ymax==0) {
604 if(x==0 && y==0) box.xmax = 0.0000001;
618 gfxbbox_t gfxline_getbbox(gfxline_t*line)
621 gfxbbox_t bbox = {0,0,0,0};
624 if(line->type == gfx_moveTo) {
626 } else if(line->type == gfx_lineTo) {
627 if(last) bbox = gfxbbox_expand_to_point(bbox, x, y);
628 bbox = gfxbbox_expand_to_point(bbox, line->x, line->y);
630 } else if(line->type == gfx_splineTo) {
631 if(last) bbox = gfxbbox_expand_to_point(bbox, x, y);
632 bbox = gfxbbox_expand_to_point(bbox, line->sx, line->sy);
633 bbox = gfxbbox_expand_to_point(bbox, line->x, line->y);
643 void gfxline_dump(gfxline_t*line, FILE*fi, char*prefix)
646 if(line->type == gfx_moveTo) {
647 fprintf(fi, "%smoveTo %.2f %.2f\n", prefix, line->x, line->y);
648 } else if(line->type == gfx_lineTo) {
649 fprintf(fi, "%slineTo %.2f %.2f\n", prefix, line->x, line->y);
650 } else if(line->type == gfx_splineTo) {
651 fprintf(fi, "%ssplineTo (%.2f %.2f) %.2f %.2f\n", prefix, line->sx, line->sy, line->x, line->y);
657 gfxline_t* gfxline_append(gfxline_t*line1, gfxline_t*line2)
659 gfxline_t*l = line1;;
669 void gfxline_transform(gfxline_t*line, gfxmatrix_t*matrix)
672 double x = matrix->m00*line->x + matrix->m10*line->y + matrix->tx;
673 double y = matrix->m01*line->x + matrix->m11*line->y + matrix->ty;
676 if(line->type == gfx_splineTo) {
677 double sx = matrix->m00*line->sx + matrix->m10*line->sy + matrix->tx;
678 double sy = matrix->m01*line->sx + matrix->m11*line->sy + matrix->ty;
686 void gfxmatrix_dump(gfxmatrix_t*m, FILE*fi, char*prefix)
688 fprintf(fi, "%f %f | %f\n", m->m00, m->m10, m->tx);
689 fprintf(fi, "%f %f | %f\n", m->m01, m->m11, m->ty);
692 void gfxmatrix_transform(gfxmatrix_t*m, double* v, double*dest)
694 dest[0] = m->m00*v[0] + m->m10*v[1] + m->tx;
695 dest[1] = m->m01*v[0] + m->m11*v[1] + m->ty;
697 void gfxmatrix_invert(gfxmatrix_t*m, gfxmatrix_t*dest)
699 double det = m->m00 * m->m11 - m->m10 * m->m01;
701 memset(dest, 0, sizeof(gfxmatrix_t));
705 dest->m00 = m->m11 * det;
706 dest->m01 = -m->m01 * det;
707 dest->m10 = -m->m10 * det;
708 dest->m11 = m->m00 * det;
709 dest->tx = -(dest->m00 * m->tx + dest->m10 * m->ty);
710 dest->ty = -(dest->m01 * m->tx + dest->m11 * m->ty);
712 void gfxmatrix_unit(gfxmatrix_t*m)
714 memset(m, 0, sizeof(gfxmatrix_t));
718 void gfxmatrix_multiply(gfxmatrix_t*m1, gfxmatrix_t*m2, gfxmatrix_t*dest)
720 dest->m00 = m1->m00*m2->m00 + m1->m10*m2->m01;
721 dest->m01 = m1->m01*m2->m00 + m1->m11*m2->m01;
722 dest->m10 = m1->m00*m2->m10 + m1->m10*m2->m11;
723 dest->m11 = m1->m01*m2->m10 + m1->m11*m2->m11;
724 dest->tx = m1->m00*m2->tx + m1->m10*m2->ty + m1->tx;
725 dest->ty = m1->m01*m2->tx + m1->m11*m2->ty + m1->ty;
728 gfxfontlist_t* gfxfontlist_create()
730 /* Initial list ist empty */
734 gfxfont_t*gfxfontlist_findfont(gfxfontlist_t*list, char*id)
736 gfxfontlist_t*l = list;
738 if(!strcmp((char*)l->font->id, id)) {
745 char gfxfontlist_hasfont(gfxfontlist_t*list, gfxfont_t*font)
747 gfxfontlist_t*l = list;
749 if(!strcmp((char*)l->font->id, font->id)) {
756 gfxfontlist_t*gfxfontlist_addfont(gfxfontlist_t*list, gfxfont_t*font)
758 gfxfontlist_t*last=0,*l = list;
761 if(!strcmp((char*)l->font->id, font->id)) {
762 return list; // we already know this font
767 fprintf(stderr, "Tried to add zero font\n");
769 l = (gfxfontlist_t*)rfx_calloc(sizeof(gfxfontlist_t));
779 void gfxfontlist_free(gfxfontlist_t*list, char deletefonts)
781 gfxfontlist_t*l = list;
783 gfxfontlist_t*next = l->next;
785 gfxfont_free(l->font);l->font;
793 gfxline_t*gfxline_makerectangle(int x1,int y1,int x2, int y2)
795 gfxline_t* line = (gfxline_t*)rfx_calloc(sizeof(gfxline_t)*5);
796 line[0].x = x1;line[0].y = y1;line[0].type = gfx_moveTo;line[0].next = &line[1];
797 line[1].x = x2;line[1].y = y1;line[1].type = gfx_lineTo;line[1].next = &line[2];
798 line[2].x = x2;line[2].y = y2;line[2].type = gfx_lineTo;line[2].next = &line[3];
799 line[3].x = x1;line[3].y = y2;line[3].type = gfx_lineTo;line[3].next = &line[4];
800 line[4].x = x1;line[4].y = y1;line[4].type = gfx_lineTo;
804 void gfximage_transform(gfximage_t*img, gfxcxform_t*cxform)
807 int size = img->width*img->height;
813 rr = (int)(cxform->rr*256);gr = (int)(cxform->gr*256);
814 rg = (int)(cxform->rg*256);gg = (int)(cxform->gg*256);
815 rb = (int)(cxform->rb*256);gb = (int)(cxform->gb*256);
816 ra = (int)(cxform->ra*256);ga = (int)(cxform->ga*256);
817 br = (int)(cxform->br*256);ar = (int)(cxform->ar*256);tr = (int)(cxform->tr*256);
818 bg = (int)(cxform->bg*256);ag = (int)(cxform->ag*256);tg = (int)(cxform->tg*256);
819 bb = (int)(cxform->bb*256);ab = (int)(cxform->ab*256);tb = (int)(cxform->tb*256);
820 ba = (int)(cxform->ba*256);aa = (int)(cxform->aa*256);ta = (int)(cxform->ta*256);
822 for(t=0;t<size;t++) {
823 gfxcolor_t*pixel = &img->data[t];
824 unsigned char r = (pixel->r * rr + pixel->g * rg + pixel->b * rb + pixel->a * ra + tr) / 256;
825 unsigned char g = (pixel->r * gr + pixel->g * gg + pixel->b * gb + pixel->a * ga + tg) / 256;
826 unsigned char b = (pixel->r * br + pixel->g * bg + pixel->b * bb + pixel->a * ba + tb) / 256;
827 unsigned char a = (pixel->r * ar + pixel->g * ag + pixel->b * ab + pixel->a * aa + ta) / 256;