* $(this).removeClass("selected");
* });
*
- * @test var count = 0;
- * var fn1 = function() { count++; }
- * var fn2 = function() { count--; }
- * var link = $('#mark');
- * link.click().toggle(fn1, fn2).click().click().click().click().click();
- * ok( count == 1, "Check for toggle(fn, fn)" );
- *
* @name toggle
* @type jQuery
* @param Function even The function to execute on every even click.
* @type jQuery
* @cat Events/Mouse
*/
-
- /**
- * @test var count;
- * // ignore load
- * var e = ("blur,focus,resize,scroll,unload,click,dblclick," +
- * "mousedown,mouseup,mousemove,mouseover,mouseout,change,reset,select," +
- * "submit,keydown,keypress,keyup,error").split(",");
- * var handler1 = function(event) {
- * count++;
- * };
- * var handler2 = function(event) {
- * count++;
- * };
- * for( var i=0; i < e.length; i++) {
- * var event = e[i];
- * count = 0;
- * // bind handler
- * $(document)[event](handler1);
- * $(document)[event](handler2);
- * $(document)["one"+event](handler1);
- *
- * // call event two times
- * $(document)[event]();
- * $(document)[event]();
- *
- * // unbind events
- * $(document)["un"+event](handler1);
- * // call once more
- * $(document)[event]();
- *
- * // remove all handlers
- * $(document)["un"+event]();
- *
- * // call once more
- * $(document)[event]();
- *
- * // assert count
- * ok( count == 6, 'Checking event ' + event);
- * }
- *
- * @private
- * @name eventTesting
- * @cat Events
- */
var e = ("blur,focus,load,resize,scroll,unload,click,dblclick," +
"mousedown,mouseup,mousemove,mouseover,mouseout,change,reset,select," +
// Use the defer script hack
var script = document.getElementById("__ie_init");
- script.onreadystatechange = function() {
- if ( this.readyState != "complete" ) return;
- this.parentNode.removeChild( this );
- jQuery.ready();
- };
+ if (script) // script does not exist if jQuery is loaded dynamically
+ script.onreadystatechange = function() {
+ if ( this.readyState != "complete" ) return;
+ this.parentNode.removeChild( this );
+ jQuery.ready();
+ };
// Clear from memory
script = null;