-// overwrite the old show method
-$.fn._show = $.fn.show;
-
-/**
- * The effects module overloads the show method to now allow
- * for a speed to the show operation. What actually happens is
- * that the height, width, and opacity to the matched elements
- * are changed dynamically. The only three current speeds are
- * "slow", "normal", and "fast". For example:
- * $("p").show("slow");
- * Note: You should not run the show method on things
- * that are already shown. This can be circumvented by doing this:
- * $("p:hidden").show("slow");
- */
-$.fn.show = function(speed,callback){
- return speed ? this.animate({
- height: "show", width: "show", opacity: "show"
- }, speed, callback) : this._show();
-};
-
-// We're overwriting the old hide method
-$.fn._hide = $.fn.hide;
-
-
-/**
- * The hide function behaves very similary to the show function,
- * but is just the opposite.
- * $("p:visible").hide("slow");
- */
-$.fn.hide = function(speed,callback){
- return speed ? this.animate({
- height: "hide",
- width: "hide",
- opacity: "hide"
- }, speed, callback) : this._hide();
-};
-
-/**
- * This function increases the height and opacity for all matched
- * elements. This is very similar to 'show', but does not change
- * the width - creating a neat sliding effect.
- * $("p:hidden").slideDown("slow");
- */
-$.fn.slideDown = function(speed,callback){
- return this.animate({height: "show"}, speed, callback);
-};
-
-/**
- * Just like slideDown, only it hides all matched elements.
- * $("p:visible").slideUp("slow");
- */
-$.fn.slideUp = function(speed,callback){
- return this.animate({height: "hide"}, speed, callback);
-};
-
-/**
- * Adjusts the opacity of all matched elements from a hidden,
- * to a fully visible, state.
- * $("p:hidden").fadeIn("slow");
- */
-$.fn.fadeIn = function(speed,callback){
- return this.animate({opacity: "show"}, speed, callback);
-};
-
-/**
- * Same as fadeIn, but transitions from a visible, to a hidden state.
- * $("p:visible").fadeOut("slow");
- */
-$.fn.fadeOut = function(speed,callback){
- return this.animate({opacity: "hide"}, speed, callback);
-};
-
-/**
- * ...
- */
-$.fn.fadeTo = function(speed,to,callback){
- return this.animate({opacity: to}, speed, callback);
-};
-
-/**
- *
- */
-$.fn.animate = function(prop,speed,callback) {
- return this.queue(function(){
- var i = 0;
- for ( var p in prop ) {
- var e = new fx( this, $.speed(speed,callback,i++), p );
- if ( prop[p].constructor == Number )
- e.custom( e.cur(), prop[p] );
- else
- e[ prop[p] ]();
- }
- });
-};
-
-$.speed = function(s,o,i) {
- o = o || {};
-
- if ( o.constructor == Function )
- o = { complete: o };
-
- var ss = {"slow":600,"fast":200};
- o.duration = s.constructor == Number ? s : ss[s] || 400;
-
- // Queueing
- o.oldComplete = o.complete;
- o.complete = function(){
- $.dequeue(this, "fx");
- if ( o.oldComplete && o.oldComplete.constructor == Function )
- o.oldComplete.apply( this );
- };
-
- if ( i > 0 )
- o.complete = null;
-
- return o;
-};
-
-$.queue = {};
-
-$.dequeue = function(elem,type){
- type = type || "fx";
-
- if ( elem.queue && elem.queue[type] ) {
- // Remove self
- elem.queue[type].shift();
-
- // Get next function
- var f = elem.queue[type][0];
-
- if ( f )
- f.apply( elem );
- }
-};
-
-$.fn.queue = function(type,fn){
- if ( !fn ) {
- fn = type;
- type = "fx";
- }
-
- return this.each(function(){
- if ( !this.queue )
- this.queue = {};
-
- if ( !this.queue[type] )
- this.queue[type] = [];
-
- this.queue[type].push( fn );
-
- if ( this.queue[type].length == 1 )
- fn.apply(this);
- });
-};
-
-$.setAuto = function(e,p) {
- var a = e.style[p];
- var o = $.css(e,p);
- e.style[p] = "auto";
- var n = $.css(e,p);
- if ( o != n )
- e.style[p] = a;
-};
-
-/*
- * I originally wrote fx() as a clone of moo.fx and in the process
- * of making it small in size the code became illegible to sane
- * people. You've been warned.
- */
-
-$.fx = function( elem, options, prop ){
-
- var z = this;
-
- // The users options
- z.o = {
- duration: options.duration || 400,
- complete: options.complete
- };
-
- // The element
- z.el = elem;
-
- // The styles
- var y = z.el.style;
-
- // Simple function for setting a style value
- z.a = function(){
- if ( prop == "opacity" ) {
- if (z.now == 1) z.now = 0.9999;
- if (window.ActiveXObject)
- y.filter = "alpha(opacity=" + z.now*100 + ")";
- y.opacity = z.now;
- } else
- y[prop] = z.now+"px";
- };
-
- // Figure out the maximum number to run to
- z.max = function(){
- return z.el["orig"+prop] || z.cur();
- };
-
- // Get the current size
- z.cur = function(){
- return parseFloat( $.css(z.el,prop) );
- };
-
- // Start an animation from one number to another
- z.custom = function(from,to){
- z.startTime = (new Date()).getTime();
- z.now = from;
- z.a();
-
- z.timer = setInterval(function(){
- z.step(from, to);
- }, 13);
- };
-
- // Simple 'show' function
- z.show = function(){
- y.display = "block";
- z.o.auto = true;
- z.custom(0,z.max());
- };
-
- // Simple 'hide' function
- z.hide = function(){
- // Remember where we started, so that we can go back to it later
- z.el["orig"+prop] = this.cur();
-
- // Begin the animation
- z.custom(z.cur(),0);
- };
-
- // IE has trouble with opacity if it doesn't have layout
- if ( $.browser == "msie" && !z.el.currentStyle.hasLayout )
- y.zoom = 1;
-
- // Remember the overflow of the element
- z.oldOverflow = y.overflow;
-
- // Make sure that nothing sneaks out
- y.overflow = "hidden";
-
- // Each step of an animation
- z.step = function(firstNum, lastNum){
- var t = (new Date()).getTime();
-
- if (t > z.o.duration + z.startTime) {
- // Stop the timer
- clearInterval(z.timer);
- z.timer = null;
-
- z.now = lastNum;
- z.a();
-
- // Reset the overflow
- y.overflow = z.oldOverflow;
-
- // If the element was shown, and not using a custom number,
- // set its height and/or width to auto
- if ( (prop == "height" || prop == "width") && z.o.auto )
- $.setAuto( z.el, prop );
-
- // If a callback was provided, execute it
- if( z.o.complete.constructor == Function ) {
-
- // Yes, this is a weird place for this, but it needs to be executed
- // only once per cluster of effects.
- // If the element is, effectively, hidden - hide it
- if ( y.height == "0px" || y.width == "0px" )
- y.display = "none";
-
- // Execute the complete function
- z.o.complete.apply( z.el );
- }
- } else {
- // Figure out where in the animation we are and set the number
- var p = (t - this.startTime) / z.o.duration;
- z.now = ((-Math.cos(p*Math.PI)/2) + 0.5) * (lastNum-firstNum) + firstNum;
-
- // Perform the next step of the animation
- z.a();
- }
- };
-
-};