+ if(f->layout) {
+ printf(" f->layout = (SWFLAYOUT*)malloc(sizeof(SWFLAYOUT));");
+ printf(" f->layout->ascent = %d;", f->layout->ascent);
+ printf(" f->layout->descent = %d;", f->layout->descent);
+ printf(" f->layout->leading = %d;", f->layout->leading);
+ printf(" f->layout->kerningcount = 0;");
+ printf(" f->layout->kerning = 0;");
+ printf(" f->layout->bounds = (SRECT*)malloc(sizeof(SRECT)*%d);", f->numchars);
+ printf(" memset(f->layout->bounds, 0, malloc(sizeof(SRECT)*%d));", f->numchars);
+ }