+ OutputDev::drawImage(state,ref,str,width,height,colorMap,maskColors,inlineImg);
+}
+void InfoOutputDev::drawMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr,
+ int maskWidth, int maskHeight,
+ GBool maskInvert)
+{
+ OutputDev::drawMaskedImage(state,ref,str,width,height,colorMap,maskStr,maskWidth,maskHeight,maskInvert);