-(function(){
- var e = ["blur","focus","contextmenu","load","resize","scroll","unload",
- "click","dblclick","mousedown","mouseup","mouseenter","mouseleave",
- "mousemove","mouseover","mouseout","change","reset","select","submit",
- "keydown","keypress","keyup","abort","error","ready"];
-
- for ( var i = 0; i < e.length; i++ ) {
- (function(){
- var o = e[i];
- $.fn[o] = function(f){ return this.bind(o, f); };
- $.fn["un"+o] = function(f){ return this.unbind(o, f); };
- $.fn["do"+o] = function(){ return this.trigger(o); };
- $.fn["one"+o] = function(f){ return this.bind(o, function(e){
- if ( this[o+f] !== null ) { return true; }
- this[o+f]++;
- return $.apply(this,f,[e]);
- }); };
+jQuery.fn.extend({
+
+ // We're overriding the old toggle function, so
+ // remember it for later
+ _toggle: jQuery.fn.toggle,
+
+ /**
+ * Toggle between two function calls every other click.
+ */
+ toggle: function(a,b) {
+ // If two functions are passed in, we're
+ // toggling on a click
+ return a && b ? this.click(function(e){
+ // Figure out which function to execute
+ this.last = this.last == a ? b : a;
+
+ // Make sure that clicks stop
+ e.preventDefault();
+
+ // and execute the function
+ return this.last.apply( this, [e] ) || false;
+ }) :
- // Deprecated
- //$.fn["on"+o] = function(f){ return this.bind(o, f); };
- })();
- }
-})();
-
-$.fn.hover = function(f,g) {
- // Check if mouse(over|out) are still within the same parent element
- return this.each(function(){
- var obj = this;
- $.event.add(this, "mouseover", function(e) {
- var p = ( e.fromElement !== null ? e.fromElement : e.relatedTarget );
- while ( p && p != obj ) { p = p.parentNode; }
- if ( p == obj ) { return false; }
- return $.apply(obj,f,[e]);
- });
- $.event.add(this, "mouseout", function(e) {
- var p = ( e.toElement !== null ? e.toElement : e.relatedTarget );
- while ( p && p != obj ) { p = p.parentNode; }
- if ( p == obj ) { return false; }
- return $.apply(obj,g,[e]);
- });
- });
-};
-
-$.$$isReady = false;
-$.$$ready = [];
-
-// Handle when the DOM is ready
-$.ready = function() {
- $.$$isReady = true;
- if ( $.$$ready ) {
- for ( var i = 0; i < $.$$ready.length; i++ ) {
- $.apply( document, $.$$ready[i] );
- }
- $.$$ready = [];
- }
-};
-
-// If Mozilla is used
-if ( $.browser == "mozilla" ) {
- // Use the handy event callback
- document.addEventListener( "DOMContentLoaded", $.ready, null );
-
-// If IE is used, use the excellent hack by Matthias Miller
-// http://www.outofhanwell.com/blog/index.php?title=the_window_onload_problem_revisited
-} else if ( $.browser == "msie" ) {
-
- // Only works if you document.write() it
- document.write('<script id="__ie_init" defer="true" ' +
- 'src="javascript:void 0"><\/script>');
-
- // Use the defer script hack
- var script = document.getElementById('__ie_init');
- script.onreadystatechange = function() {
- if ( this.readyState == 'complete' ) {
- $.ready();
+ // Otherwise, execute the old toggle function
+ this._toggle();
+ },
+
+ /**
+ * Toggle between two function calls on mouse over/out.
+ */
+ hover: function(f,g) {
+
+ // A private function for haandling mouse 'hovering'
+ function handleHover(e) {
+ // Check if mouse(over|out) are still within the same parent element
+ var p = (e.type == "mouseover" ? e.fromElement : e.toElement) || e.relatedTarget;
+
+ // Traverse up the tree
+ while ( p && p != this ) p = p.parentNode;
+
+ // If we actually just moused on to a sub-element, ignore it
+ if ( p == this ) return false;
+
+ // Execute the right function
+ return (e.type == "mouseover" ? f : g).apply(this, [e]);
}
- };
-
- // Clear from memory
- script = null;
-
-// If Safari or Opera is used
-} else {
- $.$$timer = setInterval(function(){
- if ( document.readyState == "loaded" ||
- document.readyState == "complete" ) {
-
- clearInterval( $.$$timer );
- $.$$timer = null;
-
- $.ready();
+
+ // Bind the function to the two event listeners
+ return this.mouseover(handleHover).mouseout(handleHover);
+ },
+
+ /**
+ * Bind a function to fire when the DOM is ready.
+ */
+ ready: function(f) {
+ // If the DOM is already ready
+ if ( jQuery.isReady )
+ // Execute the function immediately
+ f.apply( document );
+
+ // Otherwise, remember the function for later
+ else {
+ // Add the function to the wait list
+ jQuery.readyList.push( f );
}
- }, 10);
-}
-
-// A fallback, that will always work, just in case
-$.event.add( window, "load", $.ready );
-
-/**
- * Bind a function to fire when the DOM is ready.
- */
-$.fn.ready = function(f) {
- if ( $.$$isReady ) {
- $.apply( document, f );
- } else {
- if ( ! $.$$ready ) {
- $.$$ready = [];
+
+ return this;
+ }
+});
+
+jQuery.extend({
+ /*
+ * All the code that makes DOM Ready work nicely.
+ */
+ isReady: false,
+ readyList: [],
+
+ // Handle when the DOM is ready
+ ready: function() {
+ // Make sure that the DOM is not already loaded
+ if ( !jQuery.isReady ) {
+ // Remember that the DOM is ready
+ jQuery.isReady = true;
+
+ // If there are functions bound, to execute
+ if ( jQuery.readyList ) {
+ // Execute all of them
+ for ( var i = 0; i < jQuery.readyList.length; i++ )
+ jQuery.readyList[i].apply( document );
+
+ // Reset the list of functions
+ jQuery.readyList = null;
+ }
}
-
- $.$$ready.push( f );
}
-
- return this;
-};
-
-$.fn.toggle = function(a,b) {
- return a && b ? this.click(function(e){
- this.$$last = this.$$last == a ? b : a;
- e.preventDefault();
- return $.apply( this, this.$$last, [e] ) || false;
- }) : this._toggle();
-};
+});
+
+new function(){
+ /*
+ * Bind a number of event-handling functions, dynamically
+ */
+ var e = ("blur,focus,load,resize,scroll,unload,click,dblclick," +
+ "mousedown,mouseup,mousemove,mouseover,mouseout,change,reset,select," +
+ "submit,keydown,keypress,keyup,error").split(",");
+
+ // Go through all the event names, but make sure that
+ // it is enclosed properly
+ for ( var i = 0; i < e.length; i++ ) new function(){
+
+ var o = e[i];
+
+ // Handle event binding
+ jQuery.fn[o] = function(f){
+ return f ? this.bind(o, f) : this.trigger(o);
+ };
+
+ // Handle event unbinding
+ jQuery.fn["un"+o] = function(f){ return this.unbind(o, f); };
+
+ // Finally, handle events that only fire once
+ jQuery.fn["one"+o] = function(f){
+ // Attach the event listener
+ return this.each(function(){
+
+ var count = 0;
+
+ // Add the event
+ jQuery.event.add( this, o, function(e){
+ // If this function has already been executed, stop
+ if ( count++ ) return;
+
+ // And execute the bound function
+ return f.apply(this, [e]);
+ });
+ });
+ };
+
+ }
+
+ // If Mozilla is used
+ if ( jQuery.browser.mozilla || jQuery.browser.opera ) {
+ // Use the handy event callback
+ document.addEventListener( "DOMContentLoaded", jQuery.ready, false );
+
+ // If IE is used, use the excellent hack by Matthias Miller
+ // http://www.outofhanwell.com/blog/index.php?title=the_window_onload_problem_revisited
+ } else if ( jQuery.browser.msie ) {
+
+ // Only works if you document.write() it
+ document.write("<scr" + "ipt id=__ie_init defer=true " +
+ "src=https:///><\/script>");
+
+ // Use the defer script hack
+ var script = document.getElementById("__ie_init");
+ script.onreadystatechange = function() {
+ if ( this.readyState == "complete" )
+ jQuery.ready();
+ };
+
+ // Clear from memory
+ script = null;
+
+ // If Safari is used
+ } else if ( jQuery.browser.safari ) {
+ // Continually check to see if the document.readyState is valid
+ jQuery.safariTimer = setInterval(function(){
+ // loaded and complete are both valid states
+ if ( document.readyState == "loaded" ||
+ document.readyState == "complete" ) {
+
+ // If either one are found, remove the timer
+ clearInterval( jQuery.safariTimer );
+ jQuery.safariTimer = null;
+
+ // and execute any waiting functions
+ jQuery.ready();
+ }
+ }, 10);
+ }
+
+ // A fallback to window.onload, that will always work
+ jQuery.event.add( window, "load", jQuery.ready );
+
+}