*/
+#ifndef RFXSWF_DISABLESOUND
+
#include "../rfxswf.h"
CodecInitOut * init = 0;
char*buf;
int len = 0;
+ buf = malloc(init->bufferSize);
if(!buf)
return;
- buf = malloc(init->bufferSize);
-
len = codecEncodeChunk (numsamples, samples, buf);
len += codecFlush (&buf[len]);
len += codecExit (&buf[len]);
free(buf);
}
+#endif // RFXSWF_DISABLESOUND