swf_SetString(tag,text);
}
-SRECT swf_SetDefineText(TAG*tag, SWFFONT*font, RGBA*rgb, char*text, int scale, MATRIX* m)
+SRECT swf_SetDefineText(TAG*tag, SWFFONT*font, RGBA*rgb, char*text, int scale)
{
SRECT r;
U8 gbits, abits;
}
swf_SetRect(tag,&r);
- swf_SetMatrix(tag,m);
+
+ /* The text matrix is pretty boring, as it doesn't apply to
+ individual characters, but rather whole text objects (or
+ at least whole char records- haven't tested).
+ So it can't do anything which we can't already do with
+ the placeobject tag we use for placing the text on the scene.
+ */
+ swf_SetMatrix(tag,0);
+
swf_TextCountBitsUTF8(font,text,scale*20,&gbits,&abits);
swf_SetU8(tag,gbits);
swf_SetU8(tag,abits);