}
f->use->used_glyphs = j;
for (i = 0; i < f->maxascii; i++) {
- if(f->ascii2glyph[i] > -1) {
+ if(f->ascii2glyph[i] > -1)
if (f->use->chars[f->ascii2glyph[i]]<0) {
f->use->chars[f->ascii2glyph[i]] = 0;
f->ascii2glyph[i] = -1;
max_unicode = i + 1;
}
}
- }
f->maxascii = max_unicode;
f->use->is_reduced = 1;
f->numchars = j;