#include <string.h>
#include <unistd.h>
#include <fcntl.h>
+#include <ctype.h>
#include "../config.h"
#include "bladeenc/codec.h"
//#define SWAP16(s) ((U16) ((U8*)&s)[0] | ((U16) ((U8*)&s)[1] << 8))
//#define SWAP32(s) ((U32) ((U8*)&s)[0] | ((U32) ((U8*)&s)[1] << 8) | ((U32) ((U8*)&s)[2] << 16) | ((U32) ((U8*)&s)[3] << 24))
-#define PUT16(ptr,x) ((U8*)(ptr))[0]=(U8)(x);((U8*)(ptr))[1]=(U8)(x>>8);
-#define PUT32(ptr,x) ((U8*)(ptr))[0]=(U8)(x);((U8*)(ptr))[1]=(U8)(x>>8);((U8*)(ptr))[2]=(U8)(x>>16);((U8*)(ptr))[3]=(U8)(x>>24);
+#define PUT16(ptr,x) ((U8*)(ptr))[0]=(U8)(x);((U8*)(ptr))[1]=(U8)((x)>>8);
+#define PUT32(ptr,x) ((U8*)(ptr))[0]=(U8)(x);((U8*)(ptr))[1]=(U8)((x)>>8);((U8*)(ptr))[2]=(U8)((x)>>16);((U8*)(ptr))[3]=(U8)((x)>>24);
#define GET16(ptr) (((U16)(((U8*)(ptr))[0]))+(((U16)(((U8*)(ptr))[1]))<<8))
#define GET32(ptr) (((U16)(((U8*)(ptr))[0]))+(((U16)(((U8*)(ptr))[1]))<<8)+(((U16)(((U8*)(ptr))[2]))<<16)+(((U16)(((U8*)(ptr))[3]))<<24))
// for streaming:
int swf_WriteHeader(int handle,SWF * swf); // Writes Header of swf to file
int swf_WriteTag(int handle,TAG * tag); // Writes TAG to file
+
+// folding/unfolding:
+
+void swf_FoldAll(SWF*swf);
+void swf_FoldSprite(TAG*tag);
TAG * swf_InsertTag(TAG * after,U16 id); // updates frames, if necessary
int swf_DeleteTag(TAG * t);