if ( !event.target && event.srcElement )
event.target = event.srcElement;
+ // Add relatedTarget, if necessary
+ if ( !event.relatedTarget && event.fromElement )
+ event.relatedTarget = event.fromElement == event.target ? event.toElement : event.fromElement;
+
+ // Add metaKey to non-Mac browsers (use ctrl for PC's and Meta for Macs)
+ if ( event.metaKey == null && event.ctrlKey != null )
+ event.metaKey = event.ctrlKey;
+
+ // Add which for click: 1 == left; 2 == middle; 3 == right
+ // Note: button is not normalized, so don't use it
+ if ( event.which == null && event.button != null )
+ event.which = (event.button & 1 ? 1 : ( event.button & 2 ? 3 : ( event.button & 4 ? 2 : 0 ) ));
+
// Calculate pageX/Y if missing and clientX/Y available
- if ( event.pageX == undefined && event.clientX != undefined ) {
+ if ( event.pageX == null && event.clientX != null ) {
var e = document.documentElement || document.body;
event.pageX = event.clientX + e.scrollLeft;
event.pageY = event.clientY + e.scrollTop;
}
+
+ // Add which for keypresses: keyCode
+ if ( (event.which == null || event.type == "keypress") && event.keyCode != null )
+ event.which = event.keyCode;
+
+ // If it's a keypress event, add charCode to IE
+ if ( event.charCode == null && event.type == "keypress" )
+ event.charCode = event.keyCode;
// check if target is a textnode (safari)
if (jQuery.browser.safari && event.target.nodeType == 3) {
* Binds a handler to a particular event (like click) for each matched element.
* The handler is executed only once for each element. Otherwise, the same rules
* as described in bind() apply.
- The event handler is passed an event object that you can use to prevent
+ * The event handler is passed an event object that you can use to prevent
* default behaviour. To stop both default action and event bubbling, your handler
* has to return false.
*
// A private function for handling mouse 'hovering'
function handleHover(e) {
// Check if mouse(over|out) are still within the same parent element
- var p = (e.type == "mouseover" ? e.fromElement : e.toElement) || e.relatedTarget;
+ var p = e.relatedTarget;
// Traverse up the tree
while ( p && p != this ) try { p = p.parentNode } catch(e) { p = this; };
// Reset the list of functions
jQuery.readyList = null;
}
- // Remove event lisenter to avoid memory leak
+ // Remove event listener to avoid memory leak
if ( jQuery.browser.mozilla || jQuery.browser.opera )
document.removeEventListener( "DOMContentLoaded", jQuery.ready, false );