if ( this.queue[type].length == 1 )
fn.apply(this);
});
+ },
+
+ stop: function(){
+ var timers = jQuery.timers;
+
+ return this.each(function(){
+ for ( var i = 0; i < timers.length; i++ )
+ if ( timers[i].elem == this )
+ timers.splice(i--, 1);
+ });
}
});
timers: [],
- /*
- * I originally wrote fx() as a clone of moo.fx and in the process
- * of making it small in size the code became illegible to sane
- * people. You've been warned.
- */
-
fx: function( elem, options, prop ){
- var z = this;
-
- // The styles
- var y = elem.style;
+ var z = this, y = elem.style,
+ isprop = elem[prop] != null && y[prop] == null;
// Simple function for setting a style value
z.a = function(){
if ( prop == "opacity" )
jQuery.attr(y, "opacity", z.now); // Let attr handle opacity
else {
- y[prop] = parseInt(z.now) + "px";
+ if ( isprop )
+ elem[prop] = parseInt(z.now);
+ else
+ y[prop] = parseInt(z.now) + "px";
// Set display property to block for height/width animations
if ( prop == "height" || prop == "width" )
// Get the current size
z.cur = function(){
+ if ( isprop ) return elem[prop];
var r = parseFloat( jQuery.curCSS(elem, prop) );
return r && r > -10000 ? r : z.max();
};
z.now = from;
z.a();
- jQuery.timers.push(function(){
+ function t(){
return z.step(from, to);
- });
+ }
+
+ t.elem = elem;
+
+ jQuery.timers.push(t);
if ( jQuery.timers.length == 1 ) {
var timer = setInterval(function(){