X-Git-Url: http://git.asbjorn.it/?a=blobdiff_plain;ds=inline;f=doc%2Fswfc.xml;h=00b691609510d71391a076bdf761af086ebeef50;hb=bb3b7773036c333bc4179b8f415a886c8c53c42e;hp=106efac95e0342750d06add1a8859b6a2328f755;hpb=dd43e3a688ce83c0427410732aac0314ff814d11;p=swftools.git
diff --git a/doc/swfc.xml b/doc/swfc.xml
index 106efac..00b6916 100644
--- a/doc/swfc.xml
+++ b/doc/swfc.xml
@@ -89,7 +89,7 @@ Boxes:
+Actionscript comes in handy when dealing with SWF Buttons.
+
+A button defines, in SWF context, an object sensitive to mouse movement,
+mouse buttons, and key presses.
+
+The following is a trivial example: Four objects which change their shape
+once the cursor is over it.
+
+The
+The only real difference between those two commands is the
+.flash name="action.swf" bbox=300x300 fps=50
+
+.box mybox color=blue fill=green width=100 height=100
+.put mybox
+
+.frame 0
+ .action:
+ _root.angle += 0.3;
+ mybox._x = 100*Math.cos(_root.angle)+100;
+ mybox._y = 100*Math.sin(_root.angle)+100;
+ .end
+.frame 1
+ .action:
+ gotoFrame(0);
+ Play();
+ .end
+.frame 2
+.end
+
+
+
+.flash name="button1.swf" fps=50
+
+.box box1 color=white fill=#336633 width=100 height=100 .box box2 color=white fill=#99cc99 width=150 height=150
+.button mybutton1
+ .show box1 as=shape x=50 y=50
+ .show box2 as=hover x=25 y=25
+.end
+
+.frame 0
+ .put b1=mybutton1
+ .put b2=mybutton1 x=200 red=+255
+ .put b3=mybutton1 y=200 green=+255
+ .put b4=mybutton1 x=200 y=200 blue=+255
+.end
+
+
+
+
+.flash name="button2.swf" fps=50
+
+.sprite red_tooltip
+ .font arial Arial.swf
+ .text text font=arial text="A red shape" color=white
+ .box box fill=blue color=turquoise width=90 height=20
+ .put box
+ .put text x=10 y=15
+.end
+
+.box box1 fill=red width=50 height=50
+.button mybutton1
+ .show box1 as=area x=0 y=0
+ .show red_tooltip as=hover x=25 y=25 alpha=50%
+.end
+
+.frame 0
+ .put mybutton1
+.end
+
+
+
+