X-Git-Url: http://git.asbjorn.it/?a=blobdiff_plain;f=doc%2Fswfc.xml;h=00b691609510d71391a076bdf761af086ebeef50;hb=eda70699dfd61691a464663a40ebe909c63680be;hp=1b8bdc7c69edff75e9093f0573d388af232454cf;hpb=ab0381ad74443bf2cb1250820d01adee6f014dfc;p=swftools.git
diff --git a/doc/swfc.xml b/doc/swfc.xml
index 1b8bdc7..00b6916 100644
--- a/doc/swfc.xml
+++ b/doc/swfc.xml
@@ -89,7 +89,7 @@ Boxes:
This will give you a file named myfont.swf which you can
also use in the
+Furthermore, you can convert TTF and Type1
+fonts into SWF using
.flash name="fontoutline.swf"
.font Arial "Arial.swf"
- .textshape helloworld font="arial" text="Hello World"
+ .textshape helloworld font=Arial text="Hello World"
.filled filled_helloworld outline=helloworld fill=blue line=5 color=green
.put filled_helloworld
.end
@@ -216,7 +232,7 @@ of a plain color:
.flash name="fontgradient.swf"
.font Arial "Arial.swf"
- .textshape helloworld font="arial" text="Hello World"
+ .textshape helloworld font=Arial text="SHADE"
.gradient whitefade:
0% black
@@ -224,8 +240,8 @@ of a plain color:
100% yellow
.end
- .filled filled_helloworld outline=helloworld fill=blue line=5 color=green
- .put filled_helloworld
+ .filled filled_helloworld outline=helloworld fill=whitefade line=1 color=#2c2c2c
+ .put filled_helloworld scale=200%
.end
@@ -274,14 +290,124 @@ which is used here together with the alpha parameter of .change :
+.flash name="action.swf" bbox=300x300 fps=50
+.box mybox color=blue fill=green width=100 height=100
+.put mybox
+.frame 0
+ .action:
+ _root.angle += 0.3;
+ mybox._x = 100*Math.cos(_root.angle)+100;
+ mybox._y = 100*Math.sin(_root.angle)+100;
+ .end
+.frame 1
+ .action:
+ gotoFrame(0);
+ Play();
+ .end
+.frame 2
+.end
+
+
++Actionscript comes in handy when dealing with SWF Buttons. +
++A button defines, in SWF context, an object sensitive to mouse movement, +mouse buttons, and key presses. +
+
+The following is a trivial example: Four objects which change their shape
+once the cursor is over it.
+
+.flash name="button1.swf" fps=50
+
+.box box1 color=white fill=#336633 width=100 height=100 .box box2 color=white fill=#99cc99 width=150 height=150
+.button mybutton1
+ .show box1 as=shape x=50 y=50
+ .show box2 as=hover x=25 y=25
+.end
+
+.frame 0
+ .put b1=mybutton1
+ .put b2=mybutton1 x=200 red=+255
+ .put b3=mybutton1 y=200 green=+255
+ .put b4=mybutton1 x=200 y=200 blue=+255
+.end
+
+
+The
+The only real difference between those two commands is the
+.flash name="button2.swf" fps=50
+
+.sprite red_tooltip
+ .font arial Arial.swf
+ .text text font=arial text="A red shape" color=white
+ .box box fill=blue color=turquoise width=90 height=20
+ .put box
+ .put text x=10 y=15
+.end
+
+.box box1 fill=red width=50 height=50
+.button mybutton1
+ .show box1 as=area x=0 y=0
+ .show red_tooltip as=hover x=25 y=25 alpha=50%
+.end
+
+.frame 0
+ .put mybutton1
+.end
+
+
+
+