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38a8e30)
* added comment about property-indices
void action_PushInt(int i)
{
*(U8*)currentatag->tmp = 7; //int
void action_PushInt(int i)
{
*(U8*)currentatag->tmp = 7; //int
- *(U8*)¤tatag->tmp[1] = i;
+ *(U32*)¤tatag->tmp[1] = i;
swf_AddActionTAG(ACTION_PUSH, (U8*)currentatag->tmp, 5);
}
void action_GotoLabel(char* label)
swf_AddActionTAG(ACTION_PUSH, (U8*)currentatag->tmp, 5);
}
void action_GotoLabel(char* label)
void action_DefineFunction(U8*data, int len) {}
void action_Constantpool(char* constantpool) {}
void action_With(char*object) {}
void action_DefineFunction(U8*data, int len) {}
void action_Constantpool(char* constantpool) {}
void action_With(char*object) {}
+
+/*
+ Properties:
+
+ _X 0
+ _Y 1
+ _xscale 2
+ _yscale 3
+ _currentframe 4
+ _totalframes 5
+ _alpha 6
+ _visible 7
+ _width 8
+ _height 9
+ _rotation 10
+ _target 11
+ _framesloaded 12
+ _name 13
+ _droptarget 14
+ _url 15
+ _highquality 16
+ _focusrect 17
+ _soundbuftime 18
+ _quality* 19
+ _xmouse* 20
+ _ymouse* 21
+*/