if (!palette) free(pal);
+ while(t->len < 64) { /* actually, 63 and above is o.k., but let's stay on the safe side */
+
+ /* Flash players up to MX crash or do strange things if they encounter a
+ DefineLossless(2) Tag with a payload of less than 63 bytes. They also
+ substitute the whole bitmap by a red rectangle.
+
+ This loop fills up the tag with zeroes so that this doesn't happen.
+ */
+ swf_SetU8(t, 0);
+ }
+
return res;
}