PUT16(&tag->data[0],GET16(&tag->data[0])+add);
}
-void matrix_adjust(MATRIX*m, int movex, int movey, float scalex, float scaley)
+void matrix_adjust(MATRIX*m, int movex, int movey, float scalex, float scaley, int scalepos)
{
m->sx = (int)(m->sx*scalex);
m->sy = (int)(m->sy*scaley);
m->r1 = (int)(m->r1*scalex);
m->r0 = (int)(m->r0*scaley);
+ if(scalepos) {
+ m->tx *= scalex;
+ m->ty *= scaley;
+ }
m->tx += movex;
m->ty += movey;
}
-void write_changepos(TAG*output, TAG*tag, int movex, int movey, float scalex, float scaley)
+void write_changepos(TAG*output, TAG*tag, int movex, int movey, float scalex, float scaley, int scalepos)
{
if(movex || movey || scalex != 1 || scaley != 1)
{
} else {
swf_GetMatrix(0, &m);
}
- matrix_adjust(&m, movex, movey, scalex, scaley);
+ matrix_adjust(&m, movex, movey, scalex, scaley, scalepos);
swf_SetMatrix(output, &m);
//swf_ResetReadBits(tag);
swf_SetU16(output, swf_GetU16(tag)); //depth
swf_GetMatrix(tag, &m);
- matrix_adjust(&m, movex, movey, scalex, scaley);
+ matrix_adjust(&m, movex, movey, scalex, scaley, scalepos);
swf_SetMatrix(output, &m);
//swf_ResetReadBits(tag);
logf("<debug> [sprite main] write tag %02x (%d bytes in body)",
rtag->id, rtag->len);
tag = swf_InsertTag(tag, rtag->id);
- write_changepos(tag, rtag, config.movex, config.movey, config.scalex, config.scaley);
+ write_changepos(tag, rtag, config.movex, config.movey, config.scalex, config.scaley, 0);
changedepth(tag, +2);
logf("<debug> [master] write tag %02x (%d bytes in body)",
rtag->id, rtag->len);
tag = swf_InsertTag(tag, rtag->id);
- write_changepos(tag, rtag, config.mastermovex, config.mastermovey, config.masterscalex, config.masterscaley);
+ write_changepos(tag, rtag, config.mastermovex, config.mastermovey, config.masterscalex, config.masterscaley, 1);
}
}
rtag = rtag->next;