* @type jQuery
* @param Hash params A set of style attributes that you wish to animate, and to what end.
* @param String|Number speed (optional) A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
- * @param String easing (optional) The name of the easing effect that you want to use (Plugin Required).
+ * @param String easing (optional) The name of the easing effect that you want to use (e.g. swing or linear). Defaults to "swing".
* @param Function callback (optional) A function to be executed whenever the animation completes.
* @cat Effects
*/
complete: fn || !fn && easing ||
jQuery.isFunction( speed ) && speed,
duration: speed,
- easing: fn && easing || easing && easing.constructor != Function && easing
+ easing: fn && easing || easing && easing.constructor != Function && easing || "swing"
};
opt.duration = (opt.duration && opt.duration.constructor == Number ?
return opt;
},
- easing: {},
+ easing: {
+ linear: function( p, n, firstNum, diff ) {
+ return firstNum + diff * p;
+ },
+ swing: function( p, n, firstNum, diff ) {
+ return ((-Math.cos(p*Math.PI)/2) + 0.5) * diff + firstNum;
+ }
+ },
queue: {},
// Figure out where in the animation we are and set the number
var p = n / options.duration;
- // If the easing function exists, then use it
- z.now = options.easing && jQuery.easing[options.easing] ?
- jQuery.easing[options.easing](p, n, firstNum, (lastNum-firstNum), options.duration) :
- // else use default linear easing
- ((-Math.cos(p*Math.PI)/2) + 0.5) * (lastNum-firstNum) + firstNum;
+ // Perform the easing function, defaults to swing
+ z.now = jQuery.easing[options.easing](p, n, firstNum, (lastNum-firstNum), options.duration);
// Perform the next step of the animation
z.a();