--- /dev/null
+.flash version=6 fps=50 name="player.swf" bbox=800x600
+
+ .swf filetoplay "cxform.swf"
+ .put filetoplay
+
+ .action:
+ filetoplay.Stop();
+ Stop();
+ .end
+
+ .gradient gblue:
+ 0% #4040ff
+ 25% #8080ff
+ 50% #c0c0ff
+ 75% #8080ff
+ 100% #4040ff
+ .end
+
+ .gradient ggreen:
+ 0% #40ff40
+ 25% #80ff80
+ 50% #c0ffc0
+ 75% #80ff80
+ 100% #40ff40
+ .end
+
+ .gradient gcyan:
+ 0% #40ffff
+ 25% #80ffff
+ 50% #c0ffff
+ 75% #80ffff
+ 100% #40ffff
+ .end
+
+ .outline arrowoutline:
+ moveTo -30,-10
+ lineTo -30,10
+ lineTo 0,10
+ lineTo 0,20
+ lineTo 30,0
+ lineTo 0,-20
+ lineTo 0,-10
+ lineTo -30,-10
+ .end
+ .outline stopoutline:
+ moveTo -20,-20
+ lineTo -20, 20
+ lineTo 20, 20
+ lineTo 20,-20
+ lineTo -20,-20
+ .end
+ .outline pauseoutline:
+ moveTo -20,-20
+ lineTo -20, 20
+ lineTo -4, 20
+ lineTo -4,-20
+ lineTo -20,-20
+
+ moveTo 20,-20
+ lineTo 20, 20
+ lineTo 4, 20
+ lineTo 4,-20
+ lineTo 20,-20
+ .end
+
+ .filled arrow_blue outline=arrowoutline fill=gblue line=3 color=blue
+ .filled arrow_green outline=arrowoutline fill=ggreen line=3 color=green
+ .filled arrow_cyan outline=arrowoutline fill=gcyan line=3 color=cyan
+
+ .filled stop_blue outline=stopoutline fill=gblue line=3 color=blue
+ .filled stop_green outline=stopoutline fill=ggreen line=3 color=green
+ .filled stop_cyan outline=stopoutline fill=gcyan line=3 color=cyan
+
+ .filled pause_blue outline=pauseoutline fill=gblue line=3 color=blue
+ .filled pause_green outline=pauseoutline fill=ggreen line=3 color=green
+ .filled pause_cyan outline=pauseoutline fill=gcyan line=3 color=cyan
+
+ .button leftbutton
+ .show arrow_blue as=area,idle scalex=-100% alpha=50%
+ .show arrow_green as=hover scalex=-100%
+ .show arrow_cyan as=pressed scalex=-100%
+ .on_release inside:
+ filetoplay.gotoAndStop(1);
+ .end
+ .end
+
+ .button stopbutton
+ .show stop_blue as=area,idle alpha=50%
+ .show stop_green as=hover alpha=50%
+ .show stop_cyan as=pressed alpha=50%
+ .on_release inside:
+ filetoplay.Stop();
+ .end
+ .end
+
+ .button pausebutton
+ .show pause_blue as=area,idle alpha=50%
+ .show pause_green as=hover alpha=50%
+ .show pause_cyan as=pressed alpha=50%
+ .on_release inside:
+ filetoplay.Stop();
+ .end
+ .end
+
+ .button rightbutton
+ .show arrow_blue as=area,idle alpha=50%
+ .show arrow_green as=hover alpha=50%
+ .show arrow_cyan as=pressed alpha=50%
+ .on_release inside:
+ filetoplay.Play();
+ .end
+ .end
+
+ .sprite overlay:
+ .put leftbutton x=35 y=25
+ .put stopbutton x=105 y=25
+ .put pausebutton x=175 y=25
+ .put rightbutton x=245 y=25
+ .end
+
+
+.end