for (i = 0; i < f->numchars; i++) {
if(!f->use->chars[i]) {
- f->glyph2ascii[i] = 0;
+ if(f->glyph2ascii) {
+ f->glyph2ascii[i] = 0;
+ }
if(f->glyph[i].shape) {
swf_ShapeFree(f->glyph[i].shape);
f->glyph[i].shape = 0;
}
for (i = 0; i < f->maxascii; i++) {
if(!f->use->chars[f->ascii2glyph[i]]) {
- f->ascii2glyph[i] = -1;
+ if(f->ascii2glyph) {
+ f->ascii2glyph[i] = -1;
+ }
} else {
max_unicode = i+1;
}
/* font code table */
- if (flags & 4) { /* wide codes */
- for (t = 0; t < f->numchars; t++) {
- swf_SetU16(tag, f->glyph2ascii[t]);
+ for (t = 0; t < f->numchars; t++) {
+ if (flags & 4) { /* wide codes */
+ if(f->glyph2ascii[t]) {
+ swf_SetU16(tag, f->glyph2ascii[t]);
+ } else {
+ swf_SetU16(tag, 0);
+ }
+ } else {
+ if(f->glyph2ascii[t]) {
+ swf_SetU8(tag, f->glyph2ascii[t]);
+ } else {
+ swf_SetU8(tag, 0);
+ }
}
- } else {
- for (t = 0; t < f->numchars; t++)
- swf_SetU8(tag, f->glyph2ascii[t]);
}
+
if (f->layout) {
swf_SetU16(tag, f->layout->ascent);
swf_SetU16(tag, f->layout->descent);
for (i = 0; i < f->numchars; i++) {
if (f->glyph[i].shape) {
- int g2a = f->glyph2ascii[i];
+ int g2a = f->glyph2ascii?f->glyph2ascii[i]:0;
wide ? swf_SetU16(t, g2a) : swf_SetU8(t, g2a);
}
}