#ifdef DEBUG_RFXSWF
if (t->pos>=t->len)
{ fprintf(stderr,"GetU8() out of bounds: TagID = %i\n",t->id);
- *(int*)0=0;
return 0;
}
#endif
swf_SetU8(t, fr);
swf_SetU8(t, (U8)f - (f<0 && fr!=0));
}
-int swf_GetU30(TAG*tag)
+
+U32 swf_GetU30(TAG*tag)
{
U32 shift = 0;
U32 s = 0;
}
/*int nr2= swf_SetU30(0, s);
if(nr!=nr2) {
- printf("Signed value %d stored in %d bytes, I'd store it in %d bytes\n", s, nr, nr2);
+ printf("Unsigned value %d stored in %d bytes, I'd store it in %d bytes\n", s, nr, nr2);
}*/
return s;
}
+
+int swf_SetU30(TAG*tag, U32 u)
+{
+ if(u&0x80000000) {
+ fprintf(stderr, "Error: Bit 31 set in U30 value\n");
+ u&=0x7fffffff;
+ }
+ int nr = 0;
+ do {
+ if(tag)
+ swf_SetU8(tag, (u&~0x7f?0x80:0) | (u&0x7F));
+ u>>=7;
+ nr++;
+ } while(u);
+ return nr;
+}
+
+void swf_SetABCU32(TAG*tag, U32 u)
+{
+ do {
+ swf_SetU8(tag, (u&~0x7f?0x80:0) | (u&0x7F));
+ u>>=7;
+ } while(u);
+}
+U32 swf_GetABCU32(TAG*tag)
+{
+ return swf_GetU30(tag);
+}
+void swf_SetABCS32(TAG*tag, S32 v)
+{
+ swf_SetABCU32(tag, v);
+}
+S32 swf_GetABCS32(TAG*tag)
+{
+ return swf_GetABCU32(tag);
+}
+
+#if 0
+
+/*The AVM2 spec is just plain wrong, claiming that S32 values are sign
+extended. They're not.
+This wastes up to 4 bytes for every negative value. */
+
+void swf_SetABCS32(TAG*tag, S32 s)
+{
+ printf("write S32: %d\n", s);
+ S32 neg = s<0?-1:0;
+ U8 sign = s<0?0x40:0;
+ while(1) {
+ U8 val = s&0x7f;
+ U8 vsign = s&0x40;
+ s>>=7;
+ neg>>=7;
+ if(s==neg && vsign==sign) {
+ /* if the value we now write has the same sign as s
+ and all the remaining bits are equal to the sign of s
+ too, stop writing */
+ swf_SetU8(tag, val);
+ printf("put %02x\n", val);
+ break;
+ } else {
+ swf_SetU8(tag, 0x80 | val);
+ printf("put %02x\n", 0x80|val);
+ }
+ };
+}
int swf_GetS30(TAG*tag)
{
U32 shift = 0;
shift+=7;
if(!(b&128) || shift>=32) {
if(b&64) {
- s|=0xffffffff<<shift;
+ if(shift<32)
+ s|=0xffffffff<<shift;
}
break;
}
}*/
return s;
}
-int swf_SetS30(TAG*tag, S32 s)
-{
- S32 neg = s<0?-1:0;
- U8 sign = s<0?0x80:0;
- int nr=0;
- while(1) {
- U8 val = s&0x7f;
- U8 vsign = s&0x80;
- s>>=7;
- neg>>=7;
- if(s==neg && vsign==sign) {
- /* if the value we just wrote has the same sign as s
- and all the remaining bits are equal to the sign of s
- too, stop writing */
- if(tag)
- swf_SetU8(tag, val);
- nr++;
- break;
- } else {
- if(tag)
- swf_SetU8(tag, 0x80 | val);
- nr++;
- }
- };
- return nr;
+#endif
-}
-int swf_SetU30(TAG*tag, U32 u)
-{
- if(u&0x80000000) {
- fprintf(stderr, "Bit 31 set in U30 value");
- u&=0x7fffffff;
- }
- int nr = 0;
- do {
- if(tag)
- swf_SetU8(tag, (u&~0x7f?0x80:0) | (u&0x7F));
- u>>=7;
- nr++;
- } while(u);
- return nr;
-}
int swf_SetU30String(TAG*tag, const char*str)
{
int l = strlen(str);
int swf_SetU32(TAG * t,U32 v);
void swf_SetString(TAG*t,const char*s);
+/* abc datatypes */
+U32 swf_GetU30(TAG*tag);
+int swf_SetU30(TAG*tag, U32 u);
+void swf_SetABCU32(TAG*tag, U32 u);
+U32 swf_GetABCU32(TAG*tag);
+void swf_SetABCS32(TAG*tag, S32 v);
+S32 swf_GetABCS32(TAG*tag);
+int swf_SetU30String(TAG*tag, const char*str);
double swf_GetD64(TAG*tag);
-
-int swf_SetU30String(TAG*tag, const char*str);
-int swf_SetD64(TAG*tag, double v);
-int swf_SetU30(TAG*tag, U32 u);
-int swf_SetS30(TAG*tag, S32 s);
-int swf_GetU24(TAG*tag);
-int swf_GetS24(TAG*tag);
-int swf_SetU24(TAG*tag, U32 v);
-int swf_SetS24(TAG*tag, U32 v);
-int swf_GetS30(TAG*tag);
-int swf_GetU30(TAG*tag);
+int swf_SetD64(TAG*tag, double v);
+int swf_GetU24(TAG*tag);
+int swf_GetS24(TAG*tag);
+int swf_SetU24(TAG*tag, U32 v);
+int swf_SetS24(TAG*tag, U32 v);
//int swf_GetPoint(TAG * t,SPOINT * p); // resets Bitcount
int swf_GetRect(TAG * t,SRECT * r);