if(id == ST_END)
break;
tag2->len = tag2->memsize = len;
- tag2->data = rfx_alloc(len);
+ tag2->data = malloc(len);
memcpy(tag2->data, &tag->data[tag->pos], len);
/* I never saw recursive sprites, but they are (theoretically)
possible, so better add base here again */
}
num = swf_GetNumUsedIDs(tag);
- ptr = rfx_alloc(sizeof(int)*num);
+ ptr = malloc(sizeof(int)*num);
swf_GetUsedIDs(tag, ptr);
for(t=0;t<num;t++) {
void swf_Optimize(SWF*swf)
{
const int hash_size = 131072;
- char* dontremap = rfx_calloc(sizeof(char)*65536);
- U16* remap = rfx_alloc(sizeof(U16)*65536);
- TAG* id2tag = rfx_calloc(sizeof(TAG*)*65536);
- TAG** hashmap = rfx_calloc(sizeof(TAG*)*hash_size);
+ char* dontremap = malloc(sizeof(char)*65536);
+ U16* remap = malloc(sizeof(U16)*65536);
+ TAG* id2tag = malloc(sizeof(TAG*)*65536);
+ TAG** hashmap = malloc(sizeof(TAG*)*hash_size);
TAG* tag;
+ memset(dontremap, 0, sizeof(char)*65536);
+ memset(hashmap, 0, sizeof(TAG*)*hash_size);
+ memset(id2tag, 0, sizeof(TAG*)*65536);
int t;
for(t=0;t<65536;t++) {
remap[t] = t;
if(doremap)
{
int num = swf_GetNumUsedIDs(tag);
- int*positions = rfx_alloc(sizeof(int)*num);
+ int*positions = malloc(sizeof(int)*num);
int t;
swf_GetUsedIDs(tag, positions);
for(t=0;t<num;t++) {
id = remap[id];
PUT16(&tag->data[positions[t]], id);
}
- rfx_free(positions);
+ free(positions);
tag = tag->next;
}
tag = next;
}
- rfx_free(dontremap);
- rfx_free(remap);
- rfx_free(id2tag);
- rfx_free(hashmap);
+ free(dontremap);
+ free(remap);
+ free(id2tag);
+ free(hashmap);
}
// memory allocation
-void* rfx_alloc(int size)
+void* rfxalloc(int size)
{
void*ptr;
- if(size == 0) {
- *(int*)0 = 0xdead;
- fprintf(stderr, "Warning: Zero alloc\n");
- return 0;
- }
-
- ptr = malloc(size);
- if(!ptr) {
- fprintf(stderr, "FATAL: Out of memory\n");
- /* TODO: we should send a signal, so that the debugger kicks in */
- exit(1);
- }
- return ptr;
-}
-void* rfx_realloc(void*data, int size)
-{
- void*ptr;
- if(size == 0) {
- *(int*)0 = 0xdead;
- fprintf(stderr, "Warning: Zero realloc\n");
- rfx_free(data);
- return 0;
- }
- if(!data) {
- ptr = malloc(size);
- } else {
- ptr = realloc(data, size);
- }
-
- if(!ptr) {
- fprintf(stderr, "FATAL: Out of memory\n");
- /* TODO: we should send a signal, so that the debugger kicks in */
- exit(1);
- }
- return ptr;
-}
-void* rfx_calloc(int size)
-{
- void*ptr;
- if(size == 0) {
- *(int*)0 = 0xdead;
- fprintf(stderr, "Warning: Zero alloc\n");
- return 0;
- }
#ifdef HAVE_CALLOC
ptr = calloc(size);
#else
ptr = malloc(size);
+ memset(ptr, 0, size);
#endif
if(!ptr) {
fprintf(stderr, "FATAL: Out of memory\n");
/* TODO: we should send a signal, so that the debugger kicks in */
exit(1);
}
-#ifndef HAVE_CALLOC
- memset(ptr, 0, size);
-#endif
return ptr;
}
-void rfx_free(void*ptr)
+void rfxdealloc(void*ptr)
{
- if(!ptr)
- return;
free(ptr);
}
swf_ResetWriteBits(t);
if (newlen>t->memsize)
{ U32 newmem = MEMSIZE(newlen);
- U8 * newdata = (U8*)(rfx_realloc(t->data,newmem));
+ U8 * newdata = (U8*)((t->data)?realloc(t->data,newmem):malloc(newmem));
+ if (!newdata)
+ {
+ #ifdef DEBUG_RFXSWF
+ fprintf(stderr,"Fatal Error: malloc()/realloc() failed (1). (%d bytes)\n", newmem);
+ *(int*)0=0;
+ #endif
+ return 0;
+ }
t->memsize = newmem;
t->data = newdata;
}
return 0;
}
n = x-(md5string1+3);
- salt = (char*)rfx_alloc(n+1);
+ salt = (char*)malloc(n+1);
memcpy(salt, md5string1+3, n);
salt[n] = 0;
md5string2 = crypt_md5(password, salt);
- rfx_free(salt);
+ free(salt);
if(strcmp(md5string1, md5string2) != 0)
return 0;
return 1;
TAG * swf_InsertTag(TAG * after,U16 id)
{ TAG * t;
- t = (TAG *)rfx_calloc(sizeof(TAG));
- t->id = id;
-
- if (after)
- {
- t->prev = after;
- t->next = after->next;
- after->next = t;
- if (t->next) t->next->prev = t;
+ t = (TAG *)malloc(sizeof(TAG));
+ if (t)
+ { memset(t,0x00,sizeof(TAG));
+ t->id = id;
+
+ if (after)
+ {
+ t->prev = after;
+ t->next = after->next;
+ after->next = t;
+ if (t->next) t->next->prev = t;
+ }
}
return t;
}
TAG * swf_InsertTagBefore(SWF* swf, TAG * before,U16 id)
{ TAG * t;
- t = (TAG *)rfx_calloc(sizeof(TAG));
- t->id = id;
-
- if (before)
- {
- t->next = before;
- t->prev = before->prev;
- before->prev = t;
- if (t->prev) t->prev->next = t;
+ t = (TAG *)malloc(sizeof(TAG));
+ if (t)
+ { memset(t,0x00,sizeof(TAG));
+ t->id = id;
+
+ if (before)
+ {
+ t->next = before;
+ t->prev = before->prev;
+ before->prev = t;
+ if (t->prev) t->prev->next = t;
+ }
}
if(swf && swf->firstTag == before) {
swf->firstTag = t;
void swf_ClearTag(TAG * t)
{
- if (t->data) rfx_free(t->data);
+ if (t->data) free(t->data);
t->data = 0;
t->pos = 0;
t->len = 0;
if (t->prev) t->prev->next = t->next;
if (t->next) t->next->prev = t->prev;
- if (t->data) rfx_free(t->data);
- rfx_free(t);
+ if (t->data) free(t->data);
+ free(t);
return 0;
}
if (id==ST_DEFINESPRITE) len = 2*sizeof(U16);
// Sprite handling fix: Flatten sprite tree
- t = (TAG *)rfx_calloc(sizeof(TAG));
+ t = (TAG *)malloc(sizeof(TAG));
+
+ if (!t)
+ {
+ #ifdef DEBUG_RFXSWF
+ fprintf(stderr,"Fatal Error: malloc()/realloc() failed (2). (%d bytes)\n", sizeof(TAG));
+ #endif
+ return NULL;
+ }
+
+ memset(t,0x00,sizeof(TAG));
t->len = len;
t->id = id;
if (t->len)
- { t->data = (U8*)rfx_alloc(t->len);
+ { t->data = (U8*)malloc(t->len);
+ if (!t->data)
+ {
+ #ifdef DEBUG_RFXSWF
+ fprintf(stderr,"Fatal Error: malloc()/realloc() failed (3). (%d bytes)\n", t->len);
+ #endif
+ return NULL;
+ }
t->memsize = t->len;
if (reader->read(reader, t->data, t->len) != t->len) return NULL;
}
it->len = len;
it->id = id;
if (it->len)
- { it->data = (U8*)rfx_alloc(it->len);
+ { it->data = (U8*)malloc(it->len);
it->memsize = it->len;
swf_GetBlock(t, it->data, it->len);
}
break;
}
- rfx_free(t->data); t->data = 0;
+ free(t->data); t->data = 0;
t->memsize = t->len = t->pos = 0;
swf_SetU16(t, spriteid);
t->pos = 0;
id = swf_GetU16(t);
- rfx_free(t->data);
+ free(t->data);
t->len = t->pos = t->memsize = 0;
t->data = 0;
while (t)
{ TAG * tnew = t->next;
- if (t->data) rfx_free(t->data);
- rfx_free(t);
+ if (t->data) free(t->data);
+ free(t);
t = tnew;
}
swf->firstTag = 0;
#define REVERSESWAP32(s) (REVERSESWAP16(((s)>>16)&0x0000ffff)|((REVERSESWAP16(s)<<16)&0xffff0000))
#endif
+#define ALLOC_ARRAY(type, num) (((type)*)rfxalloc(sizeof(type)*(num)))
+void* rfxalloc(int size);
+void rfxdealloc(void*data);
+
// SWF Types
typedef unsigned long U32;
void swf_ClearTag(TAG * t); //frees tag data
void swf_ResetTag(TAG*tag, U16 id); //set's tag position and length to 0, without freeing it
+TAG* swf_CopyTag(TAG*tag, TAG*to_copy); //stores a copy of another tag into this taglist
void swf_SetTagPos(TAG * t,U32 pos); // resets Bitcount
U32 swf_GetTagPos(TAG * t);
U8 swf_isDefiningTag(TAG * t);
U8 swf_isPseudoDefiningTag(TAG * t);
U8 swf_isAllowedSpriteTag(TAG * t);
+U8 swf_isImageTag(TAG*tag);
+U8 swf_isShapeTag(TAG*tag);
+
U16 swf_GetDefineID(TAG * t);
SRECT swf_GetDefineBBox(TAG * t);
void swf_SetDefineID(TAG * t, U16 newid);