printf(" quant: %d ", quantizer);
}
-void handlePlaceObject2(TAG*tag, char*prefix)
+void handlePlaceObject23(TAG*tag, char*prefix)
{
- U8 flags;
+ U8 flags,flags2=0;
MATRIX m;
CXFORM cx;
- char pstr[3][160];
+ char pstr[3][256];
int ppos[3] = {0,0,0};
swf_SetTagPos(tag, 0);
flags = swf_GetU8(tag);
+ if(tag->id == ST_PLACEOBJECT3)
+ flags2 = swf_GetU8(tag);
swf_GetU16(tag); //depth
//flags&1: move
U16 clip = swf_GetU16(tag); //clip
if(placements) {
ppos[0] += sprintf(pstr[0]+ppos[0], "| Clip ");
- ppos[1] += sprintf(pstr[1]+ppos[1], "| %-5d ", clip);
+ ppos[1] += sprintf(pstr[1]+ppos[1], "| %-4d ", clip);
ppos[2] += sprintf(pstr[2]+ppos[2], "| ");
}
}
if(flags&32) { while(swf_GetU8(tag)); }
+
+ if(flags2&1) { // filter list
+ U8 num = swf_GetU8(tag);
+ printf("%d filters\n");
+ char*filtername[] = {"dropshadow","blur","glow","bevel","gradientglow","convolution","colormatrix","gradientbevel"};
+ for(;num;num--) {
+ U8 type = swf_GetU8(tag);
+ printf("filter %d: %02x (%s)\n", type, type<sizeof(filtername)/sizeof(filtername[0])?filtername[type]:"?");
+ return;// FIXME
+ }
+ }
+ if(flags2&2) { // blend mode
+ U8 blendmode = swf_GetU8(tag);
+ if(placements) {
+ int t;
+ char name[80];
+ sprintf(name, "%-5d", blendmode);
+ for(t=0;blendModeNames[t];t++) {
+ if(blendmode==t) {
+ sprintf(name, "%-5s", blendModeNames[t]);
+ break;
+ }
+ }
+ ppos[0] += sprintf(pstr[0]+ppos[0], "| Blend ");
+ ppos[1] += sprintf(pstr[1]+ppos[1], "| %s ", name);
+ ppos[2] += sprintf(pstr[2]+ppos[2], "| ");
+ }
+ }
+
if(placements && ppos[0]) {
printf("\n");
printf("%s %s\n", prefix, pstr[0]);
swf_SetMatrix(tag2, &matrix);
swf_SetCXForm(tag2, &cxform, 1);
- handlePlaceObject2(tag2, prefix);
+ handlePlaceObject23(tag2, prefix);
}
char stylebuf[256];
char* fillstyle2str(FILLSTYLE*style)
if(swf_GetName(tag))
printf(" name \"%s\"",swf_GetName(tag));
}
- else if(tag->id == ST_PLACEOBJECT2) {
+ else if(tag->id == ST_PLACEOBJECT2 || tag->id == ST_PLACEOBJECT3) {
if(tag->data[0]&1)
printf(" moves");
else
printf(" object");
printf(" at depth %04d", swf_GetDepth(tag));
+
+ if(tag->data[1]&4)
+ printf(" as bitmap");
swf_SetTagPos(tag, 0);
if(tag->data[0]&64) {
else
printf("\n");
}
- else if(tag->id == ST_PLACEOBJECT2) {
+ else if(tag->id == ST_PLACEOBJECT2 || tag->id == ST_PLACEOBJECT3) {
}
else if(tag->id == ST_NAMECHARACTER) {
swf_GetU16(tag);
else if(tag->id == ST_PLACEOBJECT) {
handlePlaceObject(tag, myprefix);
}
- else if(tag->id == ST_PLACEOBJECT2) {
- handlePlaceObject2(tag, myprefix);
+ else if(tag->id == ST_PLACEOBJECT2 || tag->id == ST_PLACEOBJECT3) {
+ handlePlaceObject23(tag, myprefix);
}
else if(tag->id == ST_DEFINESHAPE ||
tag->id == ST_DEFINESHAPE2 ||