if(center.x - radius < src->xmin)
src->xmin = center.x - radius;
if(center.x + radius > src->xmax)
- src->xmax = center.x - radius;
+ src->xmax = center.x + radius;
if(center.y - radius < src->ymin)
src->ymin = center.y - radius;
if(center.y + radius > src->ymax)
- src->ymax = center.y - radius;
+ src->ymax = center.y + radius;
}
SPOINT swf_TurnPoint(SPOINT p, MATRIX* m)
{
#include "modules/swfaction.c"
#include "modules/swfsound.c"
#include "modules/swfdraw.c"
+#include "modules/swfrender.c"