#define FALSE (0)
#endif
+
+/* little/big endian stuff */
+
//#define SWAP16(s) ((U16) ((U8*)&s)[0] | ((U16) ((U8*)&s)[1] << 8))
//#define SWAP32(s) ((U32) ((U8*)&s)[0] | ((U32) ((U8*)&s)[1] << 8) | ((U32) ((U8*)&s)[2] << 16) | ((U32) ((U8*)&s)[3] << 24))
+
+#define PUT16(ptr,x) ((U8*)(ptr))[0]=(U8)(x);((U8*)(ptr))[1]=(U8)(x>>8);
+#define PUT32(ptr,x) ((U8*)(ptr))[0]=(U8)(x);((U8*)(ptr))[1]=(U8)(x>>8);((U8*)(ptr))[2]=(U8)(x>>16);((U8*)(ptr))[3]=(U8)(x>>24);
+#define GET16(ptr) ((U16)(((U8*)(ptr))[0]))+(((U16)(((U8*)(ptr))[0]))<<8)
+#define GET32(ptr) ((U16)(((U8*)(ptr))[0]))+(((U16)(((U8*)(ptr))[1]))<<8)+(((U16)(((U8*)(ptr))[2]))<<16)+(((U16)(((U8*)(ptr))[3]))<<24)
+
#ifdef WORDS_BIGENDIAN
#define SWAP16(s) ((((s)>>8)&0x00ff)|(((s)<<8)&0xff00))
#define SWAP32(s) (SWAP16(((s)>>16)&0x0000ffff)|((SWAP16(s)<<16)&0xffff0000))
#define REVERSESWAP16(s) ((((s)>>8)&0x00ff)|(((s)<<8)&0xff00))
#define REVERSESWAP32(s) (REVERSESWAP16(((s)>>16)&0x0000ffff)|((REVERSESWAP16(s)<<16)&0xffff0000))
#endif
-
// SWF Types
typedef unsigned long U32;
#define ST_PLACEOBJECT 4
#define ST_REMOVEOBJECT 5
#define ST_DEFINEBITS 6
+#define ST_DEFINEBITSJPEG 6
#define ST_DEFINEBUTTON 7
#define ST_JPEGTABLES 8
#define ST_SETBACKGROUNDCOLOR 9