void handlePlaceObject2(TAG*tag, char*prefix)
{
- U8 flags = swf_GetU8(tag);
+ U8 flags;
MATRIX m;
CXFORM cx;
char pstr[3][160];
int ppos[3] = {0,0,0};
+ swf_SetTagPos(tag, 0);
+ flags = swf_GetU8(tag);
swf_GetU16(tag); //depth
//flags&1: move
void handlePlaceObject(TAG*tag, char*prefix)
{
TAG*tag2 = swf_InsertTag(0, ST_PLACEOBJECT2);
+ U16 id, depth;
- U16 id = swf_GetU16(tag);
- U16 depth = swf_GetU16(tag);
+ swf_SetTagPos(tag, 0);
+ id = swf_GetU16(tag);
+ depth = swf_GetU16(tag);
MATRIX matrix;
CXFORM cxform;
swf_GetMatrix(tag, &matrix);
swf_GetCXForm(tag, &cxform, 0);
- swf_SetU8(tag2, 14);
+ swf_SetU8(tag2, 14 /* char, matrix, cxform */);
swf_SetU16(tag2, depth);
+ swf_SetU16(tag2, id);
swf_SetMatrix(tag2, &matrix);
swf_SetCXForm(tag2, &cxform, 1);
printf(" object");
printf(" at depth %04d", swf_GetDepth(tag));
-
+
+ swf_SetTagPos(tag, 0);
if(tag->data[0]&64) {
SWFPLACEOBJECT po;
swf_GetPlaceObject(tag, &po);