return id;
}
-int definingtagids[] =
+static int swf_definingtagids[] =
{ST_DEFINESHAPE,
ST_DEFINESHAPE2,
ST_DEFINESHAPE3,
};
// tags which may be used inside a sprite definition
-int spritetagids[] =
+static int swf_spritetagids[] =
{ST_SHOWFRAME,
ST_PLACEOBJECT,
ST_PLACEOBJECT2,
{
int id = tag->id;
int t=0;
- while(spritetagids[t]>=0)
+ while(swf_spritetagids[t]>=0)
{
- if(spritetagids[t] == id)
+ if(swf_spritetagids[t] == id)
return 1;
t++;
}
{
int id = tag->id;
int t=0;
- while(definingtagids[t]>=0)
+ while(swf_definingtagids[t]>=0)
{
- if(definingtagids[t] == id)
+ if(swf_definingtagids[t] == id)
return 1;
t++;
}