/* swftext.c
Text and font routines
-
+
Extension module for the rfxswf library.
Part of the swftools package.
Copyright (c) 2001 Rainer Böhme <rfxswf@reflex-studio.de>
Copyright (c) 2003,2004 Matthias Kramm
-
+
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
return j;
}
+int swf_FontReduce_swfc(SWFFONT * f)
+{
+ int i, j;
+ int max_unicode = 0;
+ if ((!f) || (!f->use) || f->use->is_reduced)
+ return -1;
+
+ font_freeglyphnames(f);
+
+ j = 0;
+ for (i = 0; i < f->numchars; i++) {
+ if (f->glyph[i].shape && f->use->chars[i]) {
+ f->glyph2ascii[j] = f->glyph2ascii[i];
+ if (f->layout)
+ f->layout->bounds[j] = f->layout->bounds[i];
+ f->glyph[j] = f->glyph[i];
+ f->use->chars[i] = j;
+ j++;
+ } else {
+ f->glyph2ascii[i] = 0;
+ if(f->glyph[i].shape) {
+ swf_ShapeFree(f->glyph[i].shape);
+ f->glyph[i].shape = 0;
+ f->glyph[i].advance = 0;
+ }
+ f->use->chars[i] = -1;
+ }
+ }
+ f->use->used_glyphs = j;
+ for (i = 0; i < f->maxascii; i++) {
+ if(f->ascii2glyph[i] > -1)
+ if (f->use->chars[f->ascii2glyph[i]]<0) {
+ f->use->chars[f->ascii2glyph[i]] = 0;
+ f->ascii2glyph[i] = -1;
+ } else {
+ f->ascii2glyph[i] = f->use->chars[f->ascii2glyph[i]];
+ f->use->chars[f->ascii2glyph[i]] = 1;
+ max_unicode = i + 1;
+ }
+ }
+ f->maxascii = max_unicode;
+ f->use->is_reduced = 1;
+ f->numchars = j;
+ font_freename(f);
+ return j;
+}
+
int swf_FontReduce(SWFFONT * f)
{
int i;
int max_glyph = 0;
if ((!f) || (!f->use) || f->use->is_reduced)
return -1;
-
+
font_freelayout(f);
font_freeglyphnames(f);
f->glyph[i].shape = 0;
f->glyph[i].advance = 0;
}
- f->use->used_glyphs++;
+// f->use->used_glyphs++;
} else {
+ f->use->used_glyphs++;
max_glyph = i+1;
}
}
for (i = 0; i < f->maxascii; i++) {
- if(!f->use->chars[f->ascii2glyph[i]]) {
+ if(f->ascii2glyph[i] > -1 && !f->use->chars[f->ascii2glyph[i]]) {
if(f->ascii2glyph) {
f->ascii2glyph[i] = -1;
}
int *newpos;
if (!font)
return;
-
+
newplace = rfx_alloc(sizeof(int) * font->numchars);
for (i = 0; i < font->numchars; i++) {
return 0;
}
+int swf_FontUseUTF8(SWFFONT * f, U8 * s)
+{
+ if( (!s))
+ return -1;
+ int ascii;
+ while (*s)
+ {
+ ascii = readUTF8char(&s);
+ if(ascii < f->maxascii && f->ascii2glyph[ascii]>=0)
+ swf_FontUseGlyph(f, f->ascii2glyph[ascii]);
+ }
+ return 0;
+}
+
+int swf_FontUseAll(SWFFONT* f)
+{
+ int i;
+
+ if (!f->use)
+ swf_FontInitUsage(f);
+ for (i = 0; i < f->numchars; i++)
+ f->use->chars[i] = 1;
+ f->use->used_glyphs = f->numchars;
+ return 0;
+}
+
int swf_FontUseGlyph(SWFFONT * f, int glyph)
{
- if (!f->use)
+ if (!f->use)
swf_FontInitUsage(f);
if(glyph < 0 || glyph >= f->numchars)
return -1;
int size = 0;
for (t = 0; t < font->numchars; t++) {
int l = 0;
- if(font->glyph[t].shape)
+ if(font->glyph[t].shape)
l = (font->glyph[t].shape->bitlen + 7) / 8;
else
l = 8;
int storeGlyphNames = 1;
if (font->layout)
- useDefineFont2 = 1; /* the only thing new in definefont2
+ useDefineFont2 = 1; /* the only thing new in definefont2
is layout information. */
font->id = WRITEFONTID; //"FN"
while(*upos) {
U8*next = upos;
int count = 0;
-
+
swf_TextSetInfoRecord(tag, font, (scale * 1024) / 100, rgb, x, y); //scale
x = 0;
if(next[0] == 13 && next[1] == 10)
next++;
-
+
if(next[0] == 13 || next[0] == 10) {
*next = 0;
next++;
*that* in the flash specs)
*/
/* set the actual text- notice that we just pass our scale
- parameter over, as TextSetCharRecord calculates with
+ parameter over, as TextSetCharRecord calculates with
percent, too */
swf_TextSetCharRecordUTF8(tag, font, upos, scale * 20, gbits, abits);