added more flash 8 support
authorkramm <kramm>
Wed, 17 Jan 2007 13:32:41 +0000 (13:32 +0000)
committerkramm <kramm>
Wed, 17 Jan 2007 13:32:41 +0000 (13:32 +0000)
lib/modules/swfobject.c

index 75d2f94..55b9b1c 100644 (file)
 #define PF_CXFORM       0x08
 #define PF_RATIO        0x10
 #define PF_NAME         0x20
-#define PF_CLIPACTION   0x40
+#define PF_CLIPDEPTH    0x40
 #define PF_ACTIONEVENT  0x80
 
+#define PF2_FILTERS      0x01
+#define PF2_BLENDMODE    0x02
+#define PF2_ASBITMAP     0x04
+//...
+
+char*blendModeNames[] = {"normal","normal2","layer","multiply",
+                      "screen","lighten", "darken","add",
+                      "substract","difference","invert","alpha",
+                      "erase","overlay","hardlight",0};
+
 int isUnitMatrix(MATRIX* m)
 {
     /* a matrix with all zeros is also considered
@@ -58,8 +68,8 @@ int isUnitCXForm(CXFORM* cx)
     return 0;
 }
 
-int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name)
-{ U8 flags;
+static int objectplace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name, U16 clipaction, U8 blendmode, FILTERLIST*filters)
+{ U8 flags,flags2;
   if (!t) return -1;
 
   if(cx && id && cx->r1==0 && cx->g1==0 && cx->b1==0 && cx->a1==0
@@ -69,53 +79,46 @@ int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name)
   if(m && id && isUnitMatrix(m)) 
       m = 0;
 
-  flags = (id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(name?PF_NAME:0)|((m||cx)&&(!id)?PF_MOVE:0);
+  flags = (id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(name?PF_NAME:0)|((m||cx)&&(!id)?PF_MOVE:0)|(clipaction?PF_CLIPDEPTH:0);
+  flags2 = (0?PF2_ASBITMAP:0)|(blendmode?PF2_BLENDMODE:0)|(filters?PF2_FILTERS:0);
 
   swf_SetU8(t,flags);
+  if(t->id == ST_PLACEOBJECT3)
+      swf_SetU8(t, flags2);
   swf_SetU16(t,depth);
   if (flags&PF_CHAR) swf_SetU16(t,id);
   if (flags&PF_MATRIX) swf_SetMatrix(t,m);
   if (flags&PF_CXFORM) swf_SetCXForm(t,cx,1);
   if (flags&PF_RATIO) swf_SetU16(t,0);
+  /* ??? The spec states that name comes first? */
+  if (flags&PF_CLIPDEPTH) swf_SetU16(t, clipaction);
   if (flags&PF_NAME) swf_SetString(t,name);
-  
+       
+  if (flags2&PF2_BLENDMODE)
+    swf_SetU8(t,blendmode);
   return 0; 
 }
-
+int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name)
+{
+    return objectplace(t,id,depth,m,cx,name,0,0,0);
+}
 int swf_ObjectPlaceClip(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name, U16 clipaction)
-{ U8 flags;
-  if (!t) return -1;
-  
-  if(cx && cx->r1==0 && cx->g1==0 && cx->b1==0 && cx->a1==0
-       && cx->r0==256 && cx->g0==256 && cx->b0==256 && cx->a0==256)
-      cx = 0;
-  
-  if(m && isUnitMatrix(m)) 
-      m = 0;
-
-  flags = (id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(name?PF_NAME:0)|
-          ((m||cx)&&(!id)?PF_MOVE:0)|(clipaction?PF_CLIPACTION:0);
-
-  swf_SetU8(t,flags);
-  swf_SetU16(t,depth);
-  if (flags&PF_CHAR) swf_SetU16(t,id);
-  if (flags&PF_MATRIX) swf_SetMatrix(t,m);
-  if (flags&PF_CXFORM) swf_SetCXForm(t,cx,1);
-  if (flags&PF_RATIO) swf_SetU16(t,0);
-
-  /* ??? The spec states that name comes first? */
-  if (flags&PF_CLIPACTION) swf_SetU16(t, clipaction);
-  if (flags&PF_NAME) swf_SetString(t,name);
-  return 0; 
+{ 
+    return objectplace(t,id,depth,m,cx,name,clipaction,0,0);
+}
+int swf_ObjectPlaceBlend(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name, U8 blend)
+{ 
+    if(t->id != ST_PLACEOBJECT3)
+       fprintf(stderr, "wrong tag- ignoring blend mode\n");
+    return objectplace(t,id,depth,m,cx,name,0,blend,0);
 }
-
 int swf_ObjectMove(TAG * t,U16 depth,MATRIX * m,CXFORM * cx)
-{ return swf_ObjectPlace(t,0,depth,m,cx,NULL);
+{
+    return objectplace(t,0,depth,m,cx,0,0,0,0);
 }
 
 void swf_SetPlaceObject(TAG * t,SWFPLACEOBJECT* obj)
 { 
-    U8 flags;
     if (!t) return ;
     if(t->id == ST_PLACEOBJECT) {
        swf_SetU16(t, obj->id);
@@ -123,14 +126,18 @@ void swf_SetPlaceObject(TAG * t,SWFPLACEOBJECT* obj)
        swf_SetMatrix(t, &obj->matrix);
        swf_SetCXForm(t, &obj->cxform, 0);
     } else {
+       U8 flags,flags2;
        int m = !isUnitMatrix(&obj->matrix);
        int cx = !isUnitCXForm(&obj->cxform);
 
        flags = (obj->id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(obj->ratio?PF_RATIO:0)|
                (obj->name?PF_NAME:0)|(obj->move?PF_MOVE:0)|
-               (obj->clipdepth?PF_CLIPACTION:0);
+               (obj->clipdepth?PF_CLIPDEPTH:0);
+       flags2 = (0?PF2_ASBITMAP:0)|(obj->blendmode?PF2_BLENDMODE:0)|(obj->filters?PF2_FILTERS:0);
 
        swf_SetU8(t,flags);
+       if(t->id == ST_PLACEOBJECT2) 
+           swf_SetU8(t,flags2);
        swf_SetU16(t,obj->depth);
        if (flags&PF_CHAR) swf_SetU16(t,obj->id);
        if (flags&PF_MATRIX) swf_SetMatrix(t,&obj->matrix);
@@ -138,8 +145,14 @@ void swf_SetPlaceObject(TAG * t,SWFPLACEOBJECT* obj)
        if (flags&PF_RATIO) swf_SetU16(t,obj->ratio);
   
        /* ??? The spec states that name comes first? */
-       if (flags&PF_CLIPACTION) swf_SetU16(t,obj->clipdepth);
+       if (flags&PF_CLIPDEPTH) swf_SetU16(t,obj->clipdepth);
        if (flags&PF_NAME) swf_SetString(t,obj->name);
+
+       if (flags2&PF2_FILTERS) {
+           // ...
+       }
+       if (flags2&PF2_BLENDMODE)
+           swf_SetU8(t,obj->blendmode);
        if (flags&PF_ACTIONEVENT) {
            // ...
        }
@@ -148,7 +161,6 @@ void swf_SetPlaceObject(TAG * t,SWFPLACEOBJECT* obj)
 
 void swf_GetPlaceObject(TAG * tag,SWFPLACEOBJECT* obj)
 {
-    U8 flags;
     if(!tag) {
        memset(obj, 0, sizeof(SWFPLACEOBJECT));
        swf_GetMatrix(0, &obj->matrix);
@@ -164,8 +176,11 @@ void swf_GetPlaceObject(TAG * tag,SWFPLACEOBJECT* obj)
        swf_GetMatrix(tag, &obj->matrix);
        swf_GetCXForm(tag, &obj->cxform, 0);
        //obj->internal = PF_CHAR|PF_MATRIX|PF_CXFORM;
-    } else if(tag->id == ST_PLACEOBJECT2) {
+    } else if(tag->id == ST_PLACEOBJECT2 || tag->id == ST_PLACEOBJECT3) {
+       U8 flags,flags2=0;
         flags = swf_GetU8(tag);
+       if(tag->id == ST_PLACEOBJECT3)
+           flags2 = swf_GetU8(tag);
         memset(obj,0,sizeof(SWFPLACEOBJECT));
             
         swf_GetMatrix(0,&obj->matrix);
@@ -173,16 +188,16 @@ void swf_GetPlaceObject(TAG * tag,SWFPLACEOBJECT* obj)
 
         obj->depth = swf_GetU16(tag);
        //obj->internal = flags;
-        if(flags&1) obj->move = 1;
-        if(flags&2) obj->id = swf_GetU16(tag);
-        if(flags&4) swf_GetMatrix(tag, &obj->matrix);
-        if(flags&8) swf_GetCXForm(tag, &obj->cxform,1);
-        if(flags&16) obj->ratio = swf_GetU16(tag);
+        if(flags&PF_MOVE) obj->move = 1;
+        if(flags&PF_CHAR) obj->id = swf_GetU16(tag);
+        if(flags&PF_MATRIX) swf_GetMatrix(tag, &obj->matrix);
+        if(flags&PF_CXFORM) swf_GetCXForm(tag, &obj->cxform,1);
+        if(flags&PF_RATIO) obj->ratio = swf_GetU16(tag);
         /* if you modify the order of these operations, also
            modify it in ../src/swfcombine.c */
-        if(flags&64) 
+        if(flags&PF_CLIPDEPTH) 
             obj->clipdepth = swf_GetU16(tag); //clip
-        if(flags&32) {
+        if(flags&PF_NAME) {
             int l,t;
             U8*data;
             swf_ResetReadBits(tag);
@@ -192,6 +207,9 @@ void swf_GetPlaceObject(TAG * tag,SWFPLACEOBJECT* obj)
             obj->name = data;
             while((data[t++] = swf_GetU8(tag))); 
         }
+       if(flags2&PF2_BLENDMODE) {
+           obj->blendmode = swf_GetU8(tag);
+       }
 
         /* Actionscript ignored (for now) */
         obj->actions = 0;