if(num<=1) {
*_x1=x1;
} else {
+ /* this code is slightly wrong, in that it assumes that the glyph distortion problem
+ gets worse when the font sizes get smaller. it doesn't. in fact, the smaller
+ the font size, the more of the scaling bugs disappear (http://www.quiss.org/files/scaletest.swf)
+ A better way would probably to use the font size you need for the two alignzones
+ to come to lie in different pixels, which what I think is what makes the problems
+ appear/disappear.
+ */
+
double scale = min_size/1024.0;
for(t=from;t<=to;t++) {
if(t==x1) {