struct _bitmap*next;
} bitmap_t;
+typedef struct _dummyshape
+{
+ SHAPE2*shape;
+ struct _dummyshape*next;
+} dummyshape_t;
+
typedef struct _renderbuf_internal
{
renderline_t*lines;
char antialize;
int multiply;
int width2,height2;
+ dummyshape_t*dshapes;
+ dummyshape_t*dshapes_next;
} renderbuf_internal;
#define DEBUG 0
renderbuf_internal*i = (renderbuf_internal*)dest->internal;
int y;
bitmap_t*b = i->bitmaps;
+ dummyshape_t*d = i->dshapes;
/* delete line buffers */
for(y=0;y<i->height2;y++) {
swf_DeleteTag(i->lines[y].points);
i->lines[y].points = 0;
}
+
+ while(d) {
+ dummyshape_t*next = d->next;
+ swf_Shape2Free(d->shape);
+ free(d->shape);d->shape=0;
+ free(d);
+ d=next;
+ }
+ i->dshapes = 0;
/* delete bitmaps */
while(b) {
mat.ty -= dest->posy*20;
if(shape->numlinestyles) {
- /* TODO: free this again */
+ dummyshape_t*dshape = rfx_calloc(sizeof(dummyshape_t));
lshape = rfx_calloc(sizeof(SHAPE2));
int t;
lshape->numfillstyles = shape->numlinestyles;
lp.type = fill_type;
lp.shape = lshape;
lp.depth = p.depth+1;
+
+ /* add this shape to the global shape list, for deallocing */
+ dshape->shape = lshape;
+ i->dshapes_next = dshape;
+ if(!i->dshapes) {
+ i->dshapes = dshape;
+ }
}
if(p.clipdepth) {
return;
}
det = 20.0/det;
-
+
+ if(!b->width || !b->height) {
+ fill_plain(line, x1, x2, color_red);
+ return;
+ }
+
do {
int xx = (int)(( (x - rx) * m22 - (y - ry) * m21)*det);
int yy = (int)((- (x - rx) * m12 + (y - ry) * m11)*det);
if(clip) {
- if(xx<0 || xx>=b->width || yy<0 || yy>=b->height) {
- //line[x] = color_red;
- continue;
- }
+ if(xx<0) xx=0;
+ if(xx>=b->width) xx = b->width-1;
+ if(yy<0) yy=0;
+ if(yy>=b->height) yy = b->height-1;
} else {
xx %= b->width;
yy %= b->height;