GBool isolated, GBool knockout,
GBool forSoftMask)
{
- char*colormodename = GfxColorSpace::getColorSpaceModeName(blendingColorSpace->getMode());
+ char*colormodename = "";
+ if(blendingColorSpace) {
+ colormodename = GfxColorSpace::getColorSpaceModeName(blendingColorSpace->getMode());
+ }
msg("<verbose> beginTransparencyGroup %.1f/%.1f/%.1f/%.1f %s isolated=%d knockout=%d forsoftmask=%d", bbox[0],bbox[1],bbox[2],bbox[3], colormodename, isolated, knockout, forSoftMask);
states[statepos].createsoftmask = forSoftMask;
states[statepos].transparencygroup = !forSoftMask;